>> break;
>> + case GLSL_TYPE_UINT64:
>> + dst[didx].f = *(uint64_t *)&src[sidx].u;
>> + break;
>> + case GLSL_TYPE_INT64:
>> + dst[didx].f = *(int64_t *)&src[sidx].i;
>> + break;
>
>
> Lo
On 06/08/2016 06:48 PM, Dave Airlie wrote:
From: Dave Airlie
This hooks up the API to the internals for 64-bit integer uniforms.
Signed-off-by: Dave Airlie
---
src/mesa/main/uniform_query.cpp | 60 +-
src/mesa/main/uniforms.c| 170 ++
From: Dave Airlie
This hooks up the API to the internals for 64-bit integer uniforms.
Signed-off-by: Dave Airlie
---
src/mesa/main/uniform_query.cpp | 60 +-
src/mesa/main/uniforms.c| 170 +++-
2 files changed, 226 insertions(+), 4 delet