>>                   break;
>> +               case GLSL_TYPE_UINT64:
>> +                 dst[didx].f = *(uint64_t *)&src[sidx].u;
>> +                 break;
>> +               case GLSL_TYPE_INT64:
>> +                  dst[didx].f = *(int64_t *)&src[sidx].i;
>> +                 break;
>
>
> Looks like some tabs slipped in there.

Indeed this file is already a mess, probably should clean it up afterwards.

Dave.
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