On 07/27/2013 01:29 AM, gregory hainaut wrote:
On Fri, 24 May 2013 16:27:59 -0700
Ian Romanick wrote:
I'm finally getting off my lazy behind and reviewing this series. I'll
probably only be able to review one or two patches today, but I should
be able to get through the rest shortly.
So far,
On Fri, 24 May 2013 16:27:59 -0700
Ian Romanick wrote:
> I'm finally getting off my lazy behind and reviewing this series. I'll
> probably only be able to review one or two patches today, but I should
> be able to get through the rest shortly.
>
> So far, it's just little stuff.
>
Hello. Di
On Thu, May 2, 2013 at 11:28 AM, gregory hainaut
wrote:
> On Fri, 12 Apr 2013 13:52:46 -0700
> Eric Anholt wrote:
>> gregory hainaut writes:
>> > On Fri, 12 Apr 2013 12:38:19 -0700
>> > Eric Anholt wrote:
>> >
>> >> Please, patches for Mesa have to actually be addressed to Mesa.
>> >
>> > What
On Fri, 12 Apr 2013 13:52:46 -0700
Eric Anholt wrote:
> gregory hainaut writes:
>
> > On Fri, 12 Apr 2013 12:38:19 -0700
> > Eric Anholt wrote:
> >
> >> Please, patches for Mesa have to actually be addressed to Mesa.
> >
> > What do you mean? The github tree (was requested by Jordan)? Or
> > b
gregory hainaut writes:
> On Fri, 12 Apr 2013 12:38:19 -0700
> Eric Anholt wrote:
>
>> Please, patches for Mesa have to actually be addressed to Mesa.
>
> What do you mean? The github tree (was requested by Jordan)? Or
> because the mail header doesn't contains mesa address (mail client
> setup
On Fri, 12 Apr 2013 12:38:19 -0700
Eric Anholt wrote:
> Please, patches for Mesa have to actually be addressed to Mesa.
What do you mean? The github tree (was requested by Jordan)? Or because the
mail header doesn't contains mesa address (mail client setup issue that it is
now fixed) ?
> I'm
Please, patches for Mesa have to actually be addressed to Mesa.
I'm really excited to see progress on SSO, so hopefully we can get some
of this landed soon.
gregory writes:
> V2: formatting improvement
patch versioning generally comes at the end of the commit message.
Also, could you fix up y
V2: formatting improvement
Nothings implemented yet but glProgramUniform* which are mostly
a copy/paste of the older function glUniform*
I create dedicated pipelineobj.[ch] file that will contains function
related to the "new" pipeline container object.
---
src/mapi/glapi/gen/ARB_separate_shader
Hi Gregory,
Just a bunch of formatting nits below...
On 04/05/2013 03:25 PM, gregory wrote:
Nothings implemented yet but glProgramUniform* which are mostly
a copy/paste of the older function glUniform*
I create dedicated pipelineobj.[ch] file that will contains function
related to the "new" p
Nothings implemented yet but glProgramUniform* which are mostly
a copy/paste of the older function glUniform*
I create dedicated pipelineobj.[ch] file that will contains function
related to the "new" pipeline container object.
---
src/mapi/glapi/gen/ARB_separate_shader_objects.xml | 392
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