Series looks good to me, I verified GetInteger* and GetVertexAttrib*
values from ES 3.1 spec state tables;
Reviewed-by: Tapani Pälli
On 08/19/2015 09:25 PM, Marta Lofstedt wrote:
These patches enable some Vertex Binding functionality for OpenGL ES 3.1,
that is currently limited to desktop GL.
These patches enable some Vertex Binding functionality for OpenGL ES 3.1,
that is currently limited to desktop GL.
Marta Lofstedt (3):
mesa/es3.1 : Align OpenGL ES 3.1 glBindVertexBuffer error handling
with OpenGL Core
mesa/es3.1: Allow query of Vertex bindings for GLES 3.1
mesa/es3.1: E