Series looks good to me, I verified GetInteger* and GetVertexAttrib*
values from ES 3.1 spec state tables;
Reviewed-by: Tapani Pälli <tapani.pa...@intel.com>
On 08/19/2015 09:25 PM, Marta Lofstedt wrote:
These patches enable some Vertex Binding functionality for OpenGL ES 3.1,
that is currently limited to desktop GL.
Marta Lofstedt (3):
mesa/es3.1 : Align OpenGL ES 3.1 glBindVertexBuffer error handling
with OpenGL Core
mesa/es3.1: Allow query of Vertex bindings for GLES 3.1
mesa/es3.1: Enable GL_ARB_vertex_attrib_binding functionality for GLES
3.1
src/mesa/main/bufferobj.c | 2 +-
src/mesa/main/get.c | 7 ++++---
src/mesa/main/varray.c | 14 +++++++-------
3 files changed, 12 insertions(+), 11 deletions(-)
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