Series looks good to me, I verified GetInteger* and GetVertexAttrib* values from ES 3.1 spec state tables;

Reviewed-by: Tapani Pälli <tapani.pa...@intel.com>

On 08/19/2015 09:25 PM, Marta Lofstedt wrote:
These patches enable some Vertex Binding functionality for OpenGL ES 3.1,
that is currently limited to desktop GL.

Marta Lofstedt (3):
   mesa/es3.1 : Align OpenGL ES 3.1 glBindVertexBuffer error handling
     with OpenGL Core
   mesa/es3.1: Allow query of Vertex bindings for GLES 3.1
   mesa/es3.1: Enable GL_ARB_vertex_attrib_binding functionality for GLES
     3.1

  src/mesa/main/bufferobj.c |  2 +-
  src/mesa/main/get.c       |  7 ++++---
  src/mesa/main/varray.c    | 14 +++++++-------
  3 files changed, 12 insertions(+), 11 deletions(-)

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