Reviewed-by: Bas Nieuwenhuizen
On Thu, Jul 27, 2017 at 5:59 AM, Dave Airlie wrote:
> From: Dave Airlie
>
> On SI this was causing a hang in
> dEQP-VK.pipeline.render_to_image.core.2d_array.mipmap.r16g16_sint_s8_uint
>
> This was due to not handling the tile mode index for depth like
> I fixed p
From: Dave Airlie
On SI this was causing a hang in
dEQP-VK.pipeline.render_to_image.core.2d_array.mipmap.r16g16_sint_s8_uint
This was due to not handling the tile mode index for depth like
I fixed previously for new GPUs.
Fixes: 01d0c5a9 (radv: fix stencil regression since new addrlib import)
S