From: Dave Airlie <airl...@redhat.com> On SI this was causing a hang in dEQP-VK.pipeline.render_to_image.core.2d_array.mipmap.r16g16_sint_s8_uint
This was due to not handling the tile mode index for depth like I fixed previously for new GPUs. Fixes: 01d0c5a9 (radv: fix stencil regression since new addrlib import) Signed-off-by: Dave Airlie <airl...@redhat.com> --- src/amd/vulkan/radv_device.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index 752d70b..eb25872 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -3246,6 +3246,8 @@ radv_initialise_ds_surface(struct radv_device *device, ds->db_z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index); tile_mode_index = si_tile_mode_index(iview->image, level, true); ds->db_stencil_info |= S_028044_TILE_MODE_INDEX(tile_mode_index); + if (stencil_only) + ds->db_z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index); } ds->db_depth_size = S_028058_PITCH_TILE_MAX((level_info->nblk_x / 8) - 1) | -- 2.9.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev