Re: [Mesa-dev] [PATCH] radeon/llvm: fix shadow cube texturing for GL3.0

2013-09-24 Thread Michel Dänzer
On Die, 2013-09-24 at 19:42 +0200, Marek Olšák wrote: > From: Marek Olšák > > The fix is at the end (TGSI_TEXTURE_SHADOWCUBE handling), but I also > restructured the code for it to be more readable. > > Fixes spec/!OpenGL 3.0/sampler-cube-shadow. Reviewed-by: Michel Dänzer -- Earthling Mich

[Mesa-dev] [PATCH] radeon/llvm: fix shadow cube texturing for GL3.0

2013-09-24 Thread Marek Olšák
From: Marek Olšák The fix is at the end (TGSI_TEXTURE_SHADOWCUBE handling), but I also restructured the code for it to be more readable. Fixes spec/!OpenGL 3.0/sampler-cube-shadow. --- .../drivers/radeon/radeon_setup_tgsi_llvm.c| 38 +- 1 file changed, 15 insertions(