Re: [Mesa-dev] [PATCH] r600g: only claim integer support for GLSL130 enable

2012-01-30 Thread Marek Olšák
This generally looks good to me. Note that this is not required for st/mesa, because the GLSL cap covers it all (the GLSL cap also covers integer textures, texture arrays, shader_texture_lod, clip distances, shadow cube samplers etc.), though I guess other clients would like to make use of PIPE_SHA

[Mesa-dev] [PATCH] r600g: only claim integer support for GLSL130 enable

2012-01-30 Thread Dave Airlie
From: Dave Airlie Signed-off-by: Dave Airlie --- src/gallium/drivers/r600/r600_pipe.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index 1123557..fcc2d8d 100644 --- a/src/gallium/drivers/r6