On Tue, Jun 19, 2018 at 9:38 AM, Rob Clark wrote:
> On Tue, Jun 19, 2018 at 9:09 AM, Ilia Mirkin wrote:
>> On Tue, Jun 19, 2018 at 8:53 AM, Rob Clark wrote:
>>> All of ARB_gpu_shader5 is most certainly not required for GLES 3.1
>>> (most of it is in OES_gpu_shader5 on top of GLES 3.1).
>>>
>>> S
On Tue, Jun 19, 2018 at 9:09 AM, Ilia Mirkin wrote:
> On Tue, Jun 19, 2018 at 8:53 AM, Rob Clark wrote:
>> All of ARB_gpu_shader5 is most certainly not required for GLES 3.1
>> (most of it is in OES_gpu_shader5 on top of GLES 3.1).
>>
>> Some of what is required from ARB_gpu_shader5 is provided b
On Tue, Jun 19, 2018 at 9:08 AM, Emil Velikov wrote:
> On 19 June 2018 at 13:53, Rob Clark wrote:
>> All of ARB_gpu_shader5 is most certainly not required for GLES 3.1
>> (most of it is in OES_gpu_shader5 on top of GLES 3.1).
>>
>> Some of what is required from ARB_gpu_shader5 is provided by
>> A
On Tue, Jun 19, 2018 at 8:53 AM, Rob Clark wrote:
> All of ARB_gpu_shader5 is most certainly not required for GLES 3.1
> (most of it is in OES_gpu_shader5 on top of GLES 3.1).
>
> Some of what is required from ARB_gpu_shader5 is provided by
> ARB_texture_gather, so check for that. The remaining s
On 19 June 2018 at 13:53, Rob Clark wrote:
> All of ARB_gpu_shader5 is most certainly not required for GLES 3.1
> (most of it is in OES_gpu_shader5 on top of GLES 3.1).
>
> Some of what is required from ARB_gpu_shader5 is provided by
> ARB_texture_gather, so check for that. The remaining subset o
All of ARB_gpu_shader5 is most certainly not required for GLES 3.1
(most of it is in OES_gpu_shader5 on top of GLES 3.1).
Some of what is required from ARB_gpu_shader5 is provided by
ARB_texture_gather, so check for that. The remaining subset of
ARB_gpu_shader5 doesn't have individual extensions
On Tue, Jun 19, 2018 at 8:32 AM, Ilia Mirkin wrote:
> On Tue, Jun 19, 2018 at 8:23 AM, Rob Clark wrote:
>> All of ARB_gpu_shader5 is most certainly not required for GLES 3.1 (most
>> of it is in OES_gpu_shader5 on top of GLES 3.1).
>>
>> Signed-off-by: Rob Clark
>> ---
>> I guess technically we
On Tue, Jun 19, 2018 at 8:23 AM, Rob Clark wrote:
> All of ARB_gpu_shader5 is most certainly not required for GLES 3.1 (most
> of it is in OES_gpu_shader5 on top of GLES 3.1).
>
> Signed-off-by: Rob Clark
> ---
> I guess technically we depend on the tiniest sliver of ARB_gpu_shader5
> but I'm not
All of ARB_gpu_shader5 is most certainly not required for GLES 3.1 (most
of it is in OES_gpu_shader5 on top of GLES 3.1).
Signed-off-by: Rob Clark
---
I guess technically we depend on the tiniest sliver of ARB_gpu_shader5
but I'm not sure there is any better option than to ignore that. Is
there