On 2 August 2013 00:01, Kenneth Graunke wrote:
> We'll need proper values for max_gs_threads when we eventually support
> geometry shaders. Also, we initialize it for every other platform.
>
> Signed-off-by: Kenneth Graunke
> Cc: Paul Berry
>
Thanks, Ken!
Reviewed-by: Paul Berry
___
We'll need proper values for max_gs_threads when we eventually support
geometry shaders. Also, we initialize it for every other platform.
Signed-off-by: Kenneth Graunke
Cc: Paul Berry
---
src/mesa/drivers/dri/i965/brw_context.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/dr