On Tue, May 17, 2016 at 2:34 PM, Ian Romanick wrote:
> On 05/16/2016 02:33 PM, Jason Ekstrand wrote:
> > This allows us to disable spilling for blorp shaders since blorp state
> > setup doesn't handle spilling. Without this, blorp faisl hard if you run
>
On 05/16/2016 02:33 PM, Jason Ekstrand wrote:
> This allows us to disable spilling for blorp shaders since blorp state
> setup doesn't handle spilling. Without this, blorp faisl hard if you run
^ fails
> with INTEL_DEBUG=spill.
>
> Cc: Cu
On Mon, May 16, 2016 at 9:04 PM, Francisco Jerez
wrote:
> Jason Ekstrand writes:
>
> > On May 16, 2016 6:44 PM, "Francisco Jerez"
> wrote:
> >>
> >> Jason Ekstrand writes:
> >>
> >> > This allows us to disable spilling for blorp shaders since blorp state
> >> > setup doesn't handle spilling.
On 05/16/2016 11:33 PM, Jason Ekstrand wrote:
> This allows us to disable spilling for blorp shaders since blorp state
> setup doesn't handle spilling. Without this, blorp faisl hard if you run
>
s/faisl/fails
> with INTEL_DEBUG=spill.
>
> Cc: Curro
> ---
> src/intel/vulkan/anv_pipeline.c
Jason Ekstrand writes:
> On May 16, 2016 6:44 PM, "Francisco Jerez" wrote:
>>
>> Jason Ekstrand writes:
>>
>> > This allows us to disable spilling for blorp shaders since blorp state
>> > setup doesn't handle spilling. Without this, blorp faisl hard if you
> run
>> > with INTEL_DEBUG=spill.
>>
On May 16, 2016 6:44 PM, "Francisco Jerez" wrote:
>
> Jason Ekstrand writes:
>
> > This allows us to disable spilling for blorp shaders since blorp state
> > setup doesn't handle spilling. Without this, blorp faisl hard if you
run
> > with INTEL_DEBUG=spill.
> >
> > Cc: Curro
>
> Reviewed-by: F
Jason Ekstrand writes:
> This allows us to disable spilling for blorp shaders since blorp state
> setup doesn't handle spilling. Without this, blorp faisl hard if you run
> with INTEL_DEBUG=spill.
>
> Cc: Curro
Reviewed-by: Francisco Jerez
> ---
> src/intel/vulkan/anv_pipeline.c
This allows us to disable spilling for blorp shaders since blorp state
setup doesn't handle spilling. Without this, blorp faisl hard if you run
with INTEL_DEBUG=spill.
Cc: Curro
---
src/intel/vulkan/anv_pipeline.c | 3 ++-
src/mesa/drivers/dri/i965/brw_blorp.c |