Re: [Mesa-dev] [PATCH] i965/fs: Add an allow_spilling flag to brw_compile_fs

2016-05-17 Thread Jason Ekstrand
On Tue, May 17, 2016 at 2:34 PM, Ian Romanick wrote: > On 05/16/2016 02:33 PM, Jason Ekstrand wrote: > > This allows us to disable spilling for blorp shaders since blorp state > > setup doesn't handle spilling. Without this, blorp faisl hard if you run >

Re: [Mesa-dev] [PATCH] i965/fs: Add an allow_spilling flag to brw_compile_fs

2016-05-17 Thread Ian Romanick
On 05/16/2016 02:33 PM, Jason Ekstrand wrote: > This allows us to disable spilling for blorp shaders since blorp state > setup doesn't handle spilling. Without this, blorp faisl hard if you run ^ fails > with INTEL_DEBUG=spill. > > Cc: Cu

Re: [Mesa-dev] [PATCH] i965/fs: Add an allow_spilling flag to brw_compile_fs

2016-05-17 Thread Jason Ekstrand
On Mon, May 16, 2016 at 9:04 PM, Francisco Jerez wrote: > Jason Ekstrand writes: > > > On May 16, 2016 6:44 PM, "Francisco Jerez" > wrote: > >> > >> Jason Ekstrand writes: > >> > >> > This allows us to disable spilling for blorp shaders since blorp state > >> > setup doesn't handle spilling.

Re: [Mesa-dev] [PATCH] i965/fs: Add an allow_spilling flag to brw_compile_fs

2016-05-17 Thread Eduardo Lima Mitev
On 05/16/2016 11:33 PM, Jason Ekstrand wrote: > This allows us to disable spilling for blorp shaders since blorp state > setup doesn't handle spilling. Without this, blorp faisl hard if you run > s/faisl/fails > with INTEL_DEBUG=spill. > > Cc: Curro > --- > src/intel/vulkan/anv_pipeline.c

Re: [Mesa-dev] [PATCH] i965/fs: Add an allow_spilling flag to brw_compile_fs

2016-05-16 Thread Francisco Jerez
Jason Ekstrand writes: > On May 16, 2016 6:44 PM, "Francisco Jerez" wrote: >> >> Jason Ekstrand writes: >> >> > This allows us to disable spilling for blorp shaders since blorp state >> > setup doesn't handle spilling. Without this, blorp faisl hard if you > run >> > with INTEL_DEBUG=spill. >>

Re: [Mesa-dev] [PATCH] i965/fs: Add an allow_spilling flag to brw_compile_fs

2016-05-16 Thread Jason Ekstrand
On May 16, 2016 6:44 PM, "Francisco Jerez" wrote: > > Jason Ekstrand writes: > > > This allows us to disable spilling for blorp shaders since blorp state > > setup doesn't handle spilling. Without this, blorp faisl hard if you run > > with INTEL_DEBUG=spill. > > > > Cc: Curro > > Reviewed-by: F

Re: [Mesa-dev] [PATCH] i965/fs: Add an allow_spilling flag to brw_compile_fs

2016-05-16 Thread Francisco Jerez
Jason Ekstrand writes: > This allows us to disable spilling for blorp shaders since blorp state > setup doesn't handle spilling. Without this, blorp faisl hard if you run > with INTEL_DEBUG=spill. > > Cc: Curro Reviewed-by: Francisco Jerez > --- > src/intel/vulkan/anv_pipeline.c

[Mesa-dev] [PATCH] i965/fs: Add an allow_spilling flag to brw_compile_fs

2016-05-16 Thread Jason Ekstrand
This allows us to disable spilling for blorp shaders since blorp state setup doesn't handle spilling. Without this, blorp faisl hard if you run with INTEL_DEBUG=spill. Cc: Curro --- src/intel/vulkan/anv_pipeline.c | 3 ++- src/mesa/drivers/dri/i965/brw_blorp.c |