> actually, I'm going through the tables to print out which of the objects have
> leaked so I can debug my code. I need MediaLookupTable in an .h file for that
OK, what I'll do in the next release of the code is add the "MediaLookupTable"
definition to the "include/Media.hh" header file (and als
On Thu, Jan 26, 2012 at 03:34, Ross Finlayson wrote:
> No, because the "MediaLookupTable" class is used only internally within
> "Media.cpp", and is not intended to be use outside this implementation, I
> don't want to expose it outside that file.
>
>
> this enables me to check that all the looku
No, because the "MediaLookupTable" class is used only internally within
"Media.cpp", and is not intended to be use outside this implementation, I don't
want to expose it outside that file.
> this enables me to check that all the lookup tables are empty when calling
> reclaim() on the usage env