No, because the "MediaLookupTable" class is used only internally within 
"Media.cpp", and is not intended to be use outside this implementation, I don't 
want to expose it outside that file.


> this enables me to check that all the lookup tables are empty when calling 
> reclaim() on the usage environment, to make sure there are no memory leaks in 
> my code.

I presume that you want to call
        MediaLookupTable::ourMedia(*env);
to check whether its value is NULL or not.  But you can already check the value 
of
        env->liveMediaPriv
and 
        env->groupsockPriv
which will give you the same information, without requiring any change to the 
supplied code.


Ross Finlayson
Live Networks, Inc.
http://www.live555.com/

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