No, because the "MediaLookupTable" class is used only internally within "Media.cpp", and is not intended to be use outside this implementation, I don't want to expose it outside that file.
> this enables me to check that all the lookup tables are empty when calling > reclaim() on the usage environment, to make sure there are no memory leaks in > my code. I presume that you want to call MediaLookupTable::ourMedia(*env); to check whether its value is NULL or not. But you can already check the value of env->liveMediaPriv and env->groupsockPriv which will give you the same information, without requiring any change to the supplied code. Ross Finlayson Live Networks, Inc. http://www.live555.com/
_______________________________________________ live-devel mailing list live-devel@lists.live555.com http://lists.live555.com/mailman/listinfo/live-devel