> actually, I'm going through the tables to print out which of the objects have
> leaked so I can debug my code. I need MediaLookupTable in an .h file for that
OK, what I'll do in the next release of the code is add the "MediaLookupTable"
definition to the "include/Media.hh" header file (and als
On Thu, Jan 26, 2012 at 03:34, Ross Finlayson wrote:
> No, because the "MediaLookupTable" class is used only internally within
> "Media.cpp", and is not intended to be use outside this implementation, I
> don't want to expose it outside that file.
>
>
> this enables me to check that all the looku
No, because the "MediaLookupTable" class is used only internally within
"Media.cpp", and is not intended to be use outside this implementation, I don't
want to expose it outside that file.
> this enables me to check that all the lookup tables are empty when calling
> reclaim() on the usage env
Hi,
I have attached a patch for live555, which splits MediaLookupTable to its
own .hh file,
this enables me to check that all the lookup tables are empty when calling
reclaim() on the usage environment, to make sure there are no memory leaks
in my code.
would appreciate if it could be added to the