> What is the preferred way of stopping and closing a client after it received
> a stream? Currently, I am calling Shutdown() and it works fine for the first
> time around. When starting another stream after the first one completes, the
> client crashes in the following function:
>
> void Ge
Hi,
What is the preferred way of stopping and closing a client after it
received a stream? Currently, I am calling Shutdown() and it works fine
for the first time around. When starting another stream after the first
one completes, the client crashes in the following function:
void GetSDPDescr