Hi, What is the preferred way of stopping and closing a client after it received a stream? Currently, I am calling Shutdown() and it works fine for the first time around. When starting another stream after the first one completes, the client crashes in the following function: void GetSDPDescription(RTSPClient::responseHandler* afterFunc) { if (RTSPClient) RTSPClient->sendDescribeCommand(afterFunc, NULL); } Any assistance will be appreciated. Thank you.
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