Hi,
 
What is the preferred way of stopping and closing a client after it
received a stream?  Currently, I am calling Shutdown() and it works fine
for the first time around.  When starting another stream after the first
one completes, the client crashes in the following function:
 
void GetSDPDescription(RTSPClient::responseHandler* afterFunc)
{
        if (RTSPClient)
            RTSPClient->sendDescribeCommand(afterFunc, NULL);
}
 
Any assistance will be appreciated.
 
Thank you.
 
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