Re: [Live-devel] ByteStreamFileSource closing pipe file descriptor

2015-09-08 Thread Ross Finlayson
> I’m not necessarily asking for you to change the API back to how it was; as > you said, there was probably a good reason for changing it in the first > place. I was hoping, however, that you or someone else on the list would > have a clean an elegant solution. Yes, I’d be interested to hear

Re: [Live-devel] ByteStreamFileSource closing pipe file descriptor

2015-09-08 Thread Wiser, Tyson
I forget the specific motivation behind this API change (which occurred back in 2011), but I suspect it had to do with wanting to make sure that open files are never left lying around once the “ByteStreamFileSource” object is closed. I can understand that, but that could have been achieved with

Re: [Live-devel] ByteStreamFileSource closing pipe file descriptor

2015-09-04 Thread Ross Finlayson
> I have an RTSP server application that uses a woefully out-of-date version of > live555. I’m in the process of updating to the latest version of live555 and > have come across an API change that puzzles me. > > Basically, I have a thread that generates H.264 video and feeds it through a > pi

[Live-devel] ByteStreamFileSource closing pipe file descriptor

2015-09-04 Thread Wiser, Tyson
Hi Ross, I have an RTSP server application that uses a woefully out-of-date version of live555. I'm in the process of updating to the latest version of live555 and have come across an API change that puzzles me. Basically, I have a thread that generates H.264 video and feeds it through a pipe

Re: [Live-devel] ByteStreamFileSource

2007-09-10 Thread Ross Finlayson
As an application programmer, when would I want to specify playTimePerFrame to ByteStreamFileSource? When you are streaming directly from a file, by reading/streaming one fixed-size chunk of data at a time. This happens for many simple audio codecs (although not for more complex audio codecs

Re: [Live-devel] ByteStreamFileSource

2007-09-10 Thread xcsmith
> Q: What is ByteStreamFileSource::fPlayTimePerFrame for? > > It's used to implement the (optional) "playTimePerFrame" parameter > in "ByteStreamFileSource::createNew()". > -- Yes, I did look at the code for this, but I don't understand what "playTimePerFrame" actually does. Does it request t

Re: [Live-devel] ByteStreamFileSource

2007-09-06 Thread Ross Finlayson
Q: What is ByteStreamFileSource::fPlayTimePerFrame for? It's used to implement the (optional) "playTimePerFrame" parameter in "ByteStreamFileSource::createNew()". -- Ross Finlayson Live Networks, Inc. http://www.live555.com/___ live-devel mailing li

[Live-devel] ByteStreamFileSource

2007-09-06 Thread xcsmith
Q: What is ByteStreamFileSource::fPlayTimePerFrame for? xochitl___ live-devel mailing list live-devel@lists.live555.com http://lists.live555.com/mailman/listinfo/live-devel

[Live-devel] bytestreamFileSource, doGetNextFrame, and events (h264)

2007-05-25 Thread Abe Friesen
Hi Jay Furmanek, I am about to implement the exact same functionality as you (playing an H264 Annex B encoded bytestream through live555) and was wondering if you'd be willing to share your code :) to save me a couple of days work? Thanks, Abe Friesen