> Q: What is ByteStreamFileSource::fPlayTimePerFrame for?
> 
> It's used to implement the (optional) "playTimePerFrame" parameter 
> in "ByteStreamFileSource::createNew()".
> -- 

Yes, I did look at the code for this, but I don't understand what 
"playTimePerFrame" actually does.  Does it request that each 
"getNextFrame" call grab a "frame" that represents a specific amount of 
play-time in the stream?  As an application programmer, when would I want 
to specify playTimePerFrame to ByteStreamFileSource?

Thanks! Xo
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