Re: [Live-devel] Errors when running live555MediaServer

2015-10-20 Thread Ross Finlayson
No, I won’t be adding command-line parameters to the “LIVE555 Media Server” application, because I want it to be as simple as possible (for unsophisticated users). However, you are free, of course (subject to the conditions of the LGPL) to modify your own version of the code. > Trying to run

Re: [Live-devel] Live555 transport UDP packet through NAT

2015-10-20 Thread Zia Ur Rahman
Hi Ross, Thanks a lot for the reply. My private server is not running behind NAT. It is a public server. The problem arises when some of the clients who are behind NAT tries to access this public server, and they cannot connect to the server as per firewall restriction. Regards On 21 October 2

Re: [Live-devel] Live555 transport UDP packet through NAT

2015-10-20 Thread Ross Finlayson
> I don't want to transmit video user TCP, so I have stuck myself with UDP. So > my question is how can I sebd UDP packet over NAT using live555? > In general, you can’t expect to be able to run a RTSP server on the private side of a NAT; see http://lists.live555.com/pipermail/live-dev

[Live-devel] Errors when running live555MediaServer

2015-10-20 Thread Alex Agranovsky
Hello, Trying to run live555MediaServer with a 1080p mkv input, and seeing this sort of errors: MultiFramedRTPSink::afterGettingFrame1(): The input frame data was too large for our buffer size (301380).  439528 bytes of trailing data was dropped!   Correct this by increasing "OutPacketBuffer::m

[Live-devel] Live555 transport UDP packet through NAT

2015-10-20 Thread Zia Ur Rahman
Hi Ross, I am developing cloud based gaming engine. I have used live555 for transport mechanism. The application works fine on public ips, which is good. I don't want to transmit video user TCP, so I have stuck myself with UDP. So my question is how can I sebd UDP packet over NAT using live555? If