Re: KAboutData attributions for removed source code

2010-11-03 Thread Teo Mrnjavac
On Wed, Nov 3, 2010 at 17:14, Stefan Majewsky wrote: > Hi, > > as you possibly know, I've recently started to replace Kolf's own physics > engine by Box2D. As this is a considerable amount of code which is compiled > statically into Kolf¹, I want to add an attribution to the Box2D developer in > t

KAboutData attributions for removed source code

2010-11-03 Thread Stefan Majewsky
Hi, as you possibly know, I've recently started to replace Kolf's own physics engine by Box2D. As this is a considerable amount of code which is compiled statically into Kolf¹, I want to add an attribution to the Box2D developer in the KAboutData. While looking at the KAboutData stuff in main(