Hi,
I agree that this will be likely one of the important topics at the Marble
Sprint indeed.
Am Mittwoch, 3. November 2010 21:42:22 schrieb John Layt:
> part of the Meego platform. The problem comes in the api to access
> Geoclue, which is a DBus based service with C bindings, as we would
> o
On behalf of myself, Ken, Bill, Brad, Alex, Zach, Ben and the rest of
the CMake team, we are pleased to announce that CMake 2.8.3 is
available for download at:
http://www.cmake.org/files/v2.8/?C=M;O=D
Within the next day or two, it will also be available from the usual
download links found on th
On Wednesday, 2010-11-03, John Layt wrote:
> [Apologies for the cross-post, but I'd like feedback from app developers on
> their requirements too, not just core]
>
> Hi,
>
> This weekend the Marble devs are meeting for a sprint, and I'm tagging
> along to discuss a few different issues that I'd l
[Apologies for the cross-post, but I'd like feedback from app developers on
their requirements too, not just core]
Hi,
This weekend the Marble devs are meeting for a sprint, and I'm tagging along
to discuss a few different issues that I'd like peoples feedback and opinions
on.
The big one is
On Wed, Nov 3, 2010 at 17:14, Stefan Majewsky
wrote:
> Hi,
>
> as you possibly know, I've recently started to replace Kolf's own physics
> engine by Box2D. As this is a considerable amount of code which is compiled
> statically into Kolf¹, I want to add an attribution to the Box2D developer in
> t
Hi,
as you possibly know, I've recently started to replace Kolf's own physics
engine by Box2D. As this is a considerable amount of code which is compiled
statically into Kolf¹, I want to add an attribution to the Box2D developer in
the KAboutData.
While looking at the KAboutData stuff in main(