[kwin] [Bug 497991] Severe lag when KWin disables compositing

2025-01-10 Thread Ken Vermette
https://bugs.kde.org/show_bug.cgi?id=497991 --- Comment #5 from Ken Vermette --- (In reply to Zamundaaa from comment #4) > (In reply to Ken Vermette from comment #2) > > It's likely an issue when Kwin kicks into direct scanout, but that's a > > lamens' best guess. If there's a method to disable d

[kwin] [Bug 497991] Severe lag when KWin disables compositing

2025-01-09 Thread Zamundaaa
https://bugs.kde.org/show_bug.cgi?id=497991 --- Comment #4 from Zamundaaa --- (In reply to Ken Vermette from comment #2) > It's likely an issue when Kwin kicks into direct scanout, but that's a > lamens' best guess. If there's a method to disable direct scanout, I'm > willing to give it a shot. T

[kwin] [Bug 497991] Severe lag when KWin disables compositing

2025-01-07 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=497991 Nate Graham changed: What|Removed |Added CC||vlad.zahorod...@kde.org, |

[kwin] [Bug 497991] Severe lag when KWin disables compositing

2025-01-06 Thread Ken Vermette
https://bugs.kde.org/show_bug.cgi?id=497991 --- Comment #2 from Ken Vermette --- Here is a video of the issue as described: https://youtu.be/KkPrFrWLmaI Specifically during the Factorio segments you can see the game visibly speed up and slow down depending on the state of 'compositing' (as repor

[kwin] [Bug 497991] Severe lag when KWin disables compositing

2025-01-03 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=497991 Nate Graham changed: What|Removed |Added CC||n...@kde.org --- Comment #1 from Nate Graham ---

[kwin] [Bug 497991] Severe lag when KWin disables compositing

2025-01-02 Thread David Edmundson
https://bugs.kde.org/show_bug.cgi?id=497991 David Edmundson changed: What|Removed |Added CC||k...@davidedmundson.co.uk Component|