https://bugs.kde.org/show_bug.cgi?id=497991

--- Comment #2 from Ken Vermette <verme...@gmail.com> ---
Here is a video of the issue as described:
https://youtu.be/KkPrFrWLmaI

Specifically during the Factorio segments you can see the game visibly speed up
and slow down depending on the state of 'compositing' (as reported by the
plugin); I shake the mouse several times during the video to force compositing
during gameplay. When 'compositing' is off, the mouse is also incredibly
sluggish and stuttery.

Big buck bunny is a bit harder to see the issue with, but it's in the video as
well.

It's likely an issue when Kwin kicks into direct scanout, but that's a lamens'
best guess. If there's a method to disable direct scanout, I'm willing to give
it a shot.

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