On 12 Apr 2013, at 5:20 PM, fsjunior wrote:
> VStevenP yahoo.com> writes:
>
>>
>> I am trying to figure out why the touch functionality of my LG display
> isn't working with my Qt 5 apps.
>>
>> The touch technology is an N-trig DuoSense which is easily auto-detected
> and added as a USB inpu
On 12 Apr 2013, at 5:20 PM, fsjunior wrote:
> VStevenP yahoo.com> writes:
>
>>
>> I am trying to figure out why the touch functionality of my LG display
> isn't working with my Qt 5 apps.
>>
>> The touch technology is an N-trig DuoSense which is easily auto-detected
> and added as a USB inp
VStevenP yahoo.com> writes:
>
> I am trying to figure out why the touch functionality of my LG display
isn't working with my Qt 5 apps.
>
> The touch technology is an N-trig DuoSense which is easily auto-detected
and added as a USB input device by
> Angstrom 2011.03 (kernel 2.6.32) on my Beag
I think I've figured out what I need to do to get the touch functionality to
work.
I believe I need to download the Tslib sources, cross-compile them for arm,
then build qtbase/src/plugins/generic/tslib plugin, and put that plugin on the
BeagleBoard-xM.
Then, I think I need to use the -plugin
I am trying to figure out why the touch functionality of my LG display isn't
working with my Qt 5 apps.
The touch technology is an N-trig DuoSense which is easily auto-detected and
added as a USB input device by Angstrom 2011.03 (kernel 2.6.32) on my
BeagleBoard-xM.
(Note that kernel 2.6.31 an