I think I've figured out what I need to do to get the touch functionality to work.
I believe I need to download the Tslib sources, cross-compile them for arm, then build qtbase/src/plugins/generic/tslib plugin, and put that plugin on the BeagleBoard-xM. Then, I think I need to use the -plugin Tslib option when invoking the program. I found this information at http://gpupowered.org/node/8 ----- Original Message ----- > From: VStevenP <vstevenpa...@yahoo.com> > To: interest <interest@qt-project.org> > Cc: > Sent: Thursday, January 17, 2013 12:24 AM > Subject: touch functionality not working with my Qt 5 apps > > I am trying to figure out why the touch functionality of my LG display isn't > working with my Qt 5 apps. > > The touch technology is an N-trig DuoSense which is easily auto-detected and > added as a USB input device by Angstrom 2011.03 (kernel 2.6.32) on my > BeagleBoard-xM. > > (Note that kernel 2.6.31 and greater has mainline support for N-trig, and > that > Angstrom 2011.03 is configured with CONFIG_HID_NTRIG=y, which allows the > touch > functionality to work with Angstrom). > > > However, when I run my Qt 5 apps on the BeagleBoard-xM, touching the display > doesn't result in cursor control, and swipe gestures do nothing. The mouse > works fine, however. > > Shouldn't the touch functionality work automatically in this situation? > Note that the the touch functionality provided by the N-trig DuoSense can > actually successfully control the mouse on my MacBook Pro if I simply plug it > into it via USB. I can make selections in apps, etc. > > I'm hoping there's something obvious I'm missing, because this > combination of technologies should work, from what I understand. > _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest