Am 06/02/2018 um 08:35 schrieb Volker Enderlein:
Hi,
I'm currently playing with the shadowmap example of Qt3D. When having
a PlaneMesh at (0, -5, 0), a CuboidMesh (width=height=depth=1) above
the PlaneMesh at (0, -4, 0), and a directional light source at (0, 30,
0) no shadow is visible on th
Hi,
I'm currently playing with the shadowmap example of Qt3D. When having a
PlaneMesh at (0, -5, 0), a CuboidMesh (width=height=depth=1) above the
PlaneMesh at (0, -4, 0), and a directional light source at (0, 30, 0) no
shadow is visible on the plane. Because the CuboidMesh is above the
plan