Il 25/10/19 08:56, Rainer Wiesenfarth ha scritto:
This is (still) QGL..., we have not yet switched to the QOpenGL... classes.
Ok, so, to test if my random guess is remotely correct: get your
QGLContext and connect to ctx->contextHandle()'s signal called
aboutToBeDestroyed (i.e. check if that
On Thu, Oct 24, 2019 at 10:23 PM Giuseppe D'Angelo via Interest <
interest@qt-project.org> wrote:
> Il 24/10/19 17:57, Rainer Wiesenfarth ha scritto:
> > We ran into a reproducible crash that is restricted to a certain
> > scenario. The crash occurs in QGlContextPrivate::syncGlState() when
> > try
Il 24/10/19 17:57, Rainer Wiesenfarth ha scritto:
We ran into a reproducible crash that is restricted to a certain
scenario. The crash occurs in QGlContextPrivate::syncGlState() when
trying to call glDisableVertexAttribArray(). It seems the function
pointer is not available. However, there are
Has anyone of you experienced application crashes when running a Qt
application that uses OpenGL over remote desktop on Windows 10?
We ran into a reproducible crash that is restricted to a certain scenario.
The crash occurs in QGlContextPrivate::syncGlState() when trying to call
glDisableVertexAtt