Re: [Interest] Plain rendering

2017-04-12 Thread Sean Harmer
Hi, could be a number of things but I'd check your normal vectors are correct. Do you really need solid geometry here or would a two sided quad be enough? You could create a leaf shape in a modeling tool like blender and export to obj/fbx files. Or you could use the built in PlaneMesh and get t

Re: [Interest] Plain rendering

2017-04-12 Thread Igor Mironchik
Hello, Just for comparing look at the picture where leafs is just a plain rendered on one side...Tree with plain leafs As for me then plain leafs looks better than with both-sided geometry... Why is it so? 12.04.2017 10:40, Igor Mironchik пишет: Hi, I defined geometry of the leaf as two

[Interest] Plain rendering

2017-04-12 Thread Igor Mironchik
Hi, I defined geometry of the leaf as two plains with very small thickness. Top has 8 faces, bottom - 8, lefts side 8 and right side 8. Total 9*2 vertices. Top vertices has Z = 0.0, bottom Z = -0.01. But when leaf is rendered it looks a little convex. Is it normal, or am I missed something?