Re: [Interest] How to know bindTexture failure

2012-10-08 Thread Samuel Rødal
On 10/08/2012 12:40 PM, Calogero Mauceri wrote: > > Il 08/10/2012 12.34, Samuel Rødal ha scritto: >> On 10/05/2012 05:21 PM, Calogero Mauceri wrote: >>> Il 05/10/2012 17.04, Samuel Rødal ha scritto: On 10/05/2012 04:46 PM, Calogero Mauceri wrote: > Hi, > > is there a way to know pr

Re: [Interest] How to know bindTexture failure

2012-10-08 Thread Calogero Mauceri
Il 08/10/2012 12.33, Samuel Rødal ha scritto: > On 10/08/2012 11:01 AM, Calogero Mauceri wrote: >> Il 05/10/2012 17.21, Calogero Mauceri ha scritto: >>> Il 05/10/2012 17.04, Samuel Rødal ha scritto: On 10/05/2012 04:46 PM, Calogero Mauceri wrote: > Hi, > > is there a way to know p

Re: [Interest] How to know bindTexture failure

2012-10-08 Thread Calogero Mauceri
Il 08/10/2012 12.34, Samuel Rødal ha scritto: > On 10/05/2012 05:21 PM, Calogero Mauceri wrote: >> Il 05/10/2012 17.04, Samuel Rødal ha scritto: >>> On 10/05/2012 04:46 PM, Calogero Mauceri wrote: Hi, is there a way to know programmatically whether the QGLWidget::bindTexture fu

Re: [Interest] How to know bindTexture failure

2012-10-08 Thread Samuel Rødal
On 10/05/2012 05:21 PM, Calogero Mauceri wrote: > > Il 05/10/2012 17.04, Samuel Rødal ha scritto: >> On 10/05/2012 04:46 PM, Calogero Mauceri wrote: >>> Hi, >>> >>> is there a way to know programmatically whether the >>> QGLWidget::bindTexture function fails? >>> Sometime my bindTexture fails, I ca

Re: [Interest] How to know bindTexture failure

2012-10-08 Thread Samuel Rødal
On 10/08/2012 11:01 AM, Calogero Mauceri wrote: > > Il 05/10/2012 17.21, Calogero Mauceri ha scritto: >> Il 05/10/2012 17.04, Samuel Rødal ha scritto: >>> On 10/05/2012 04:46 PM, Calogero Mauceri wrote: Hi, is there a way to know programmatically whether the QGLWidget::bindTextu

Re: [Interest] How to know bindTexture failure

2012-10-08 Thread Calogero Mauceri
Il 05/10/2012 17.21, Calogero Mauceri ha scritto: > Il 05/10/2012 17.04, Samuel Rødal ha scritto: >> On 10/05/2012 04:46 PM, Calogero Mauceri wrote: >>> Hi, >>> >>> is there a way to know programmatically whether the >>> QGLWidget::bindTexture function fails? >>> Sometime my bindTexture fails, I c

Re: [Interest] How to know bindTexture failure

2012-10-05 Thread Calogero Mauceri
Il 05/10/2012 17.04, Samuel Rødal ha scritto: > On 10/05/2012 04:46 PM, Calogero Mauceri wrote: >> Hi, >> >> is there a way to know programmatically whether the >> QGLWidget::bindTexture function fails? >> Sometime my bindTexture fails, I can see in the log file there is a line >> reporting the bi

Re: [Interest] How to know bindTexture failure

2012-10-05 Thread Samuel Rødal
On 10/05/2012 04:46 PM, Calogero Mauceri wrote: > Hi, > > is there a way to know programmatically whether the > QGLWidget::bindTexture function fails? > Sometime my bindTexture fails, I can see in the log file there is a line > reporting the binding failure: > > texture upload failed, error code 0x

[Interest] How to know bindTexture failure

2012-10-05 Thread Calogero Mauceri
Hi, is there a way to know programmatically whether the QGLWidget::bindTexture function fails? Sometime my bindTexture fails, I can see in the log file there is a line reporting the binding failure: texture upload failed, error code 0x500, enum: 3553 (de1) but the bindTexture returns a valid t