Re: [Interest] Efficient 2D animation in qml

2019-08-11 Thread Furkan Üzümcü
The Shape type may also be useful in your case. I have not used QSvgRenderer or QQuickPaintedItem, but Shape provides a convenient API with GPU acceleration. Regards, Furkan Üzümcü On Aug 10, 2019, 09:07 -0400, Colin Worth , wrote: > I need to render ~10 custom small 2D shapes to the screen as pa

Re: [Interest] Efficient 2D animation in qml

2019-08-11 Thread Frank Mertens
Hi Colin, check out QQuickPaintedItem and QSvgRenderer. -- Frank On 10.08.19 15:06, Colin Worth wrote: > I need to render ~10 custom small 2D shapes to the screen as part of a UI > written in QML, and then update them quickly.  The shapes represent data > values coming in from 10 sensors at a

[Interest] Efficient 2D animation in qml

2019-08-10 Thread Colin Worth
I need to render ~10 custom small 2D shapes to the screen as part of a UI written in QML, and then update them quickly.  The shapes represent data values coming in from 10 sensors at a high data rate (~1000 hz). The refresh rate on the screen can be lower (20-60 hz). The shapes need to change color