Hi Gunnar,
Thank you for the reply,
> Is the Native OSX application also rendering via a framebuffer?
As far as I understand there might in fact be a difference of one FBO between
the Native OS X and the QtQuick version.
Though this may depend on the implementation of the NSOpenGLView:
- if N
Hi Bruno,
Is the Native OSX application also rendering via a framebuffer? On an Intel GPU
rendering via an FBO will add considerable cost. Is the same symptom present
when you render directly to the QQuickWindow using for instance the
beforeRendering() signal?
(http://doc.qt.io/qt-5/qtquick-sc
Dear mailing list,
First time I write here, I posted this yesterday on the QtQuick forum and a
user recommended me to post on this mailing list.
I noticed some heavy cpu usage in a QtQuick (using Qt5.5) osx app compared to
an equivalent Native OSX app. Around 5% more cpu usage with a simple app