Re: [Interest] [Qt3D] Wrong value passed to the shader when using a QMatrix value

2016-10-03 Thread Xavier Bigand
I found the issue : https://bugreports.qt.io/browse/QTBUG-56337 I think that is the kind of bug I can fix, I suppose that I have to follow guidelines from http://wiki.qt.io/Portal:Contributors ? 2016-10-03 15:06 GMT+02:00 Xavier Bigand : > Hi, > > I am trying to pass a QMatrix object to my shade

[Interest] [Qt3D] Wrong value passed to the shader when using a QMatrix value

2016-10-03 Thread Xavier Bigand
Hi, I am trying to pass a QMatrix object to my shader, but instead of receiving an identity matrix all field are null. Here is my parameter declaration : mTexCoordTransform(new Qt3DRender::QParameter(QStringLiteral("u_texCoordTransform"), QMatrix())) And here my uniform declaration in the shad