Re: [Interest] Exception catching in event loop

2024-05-01 Thread Thiago Macieira
On Wednesday 1 May 2024 14:54:48 GMT-7 Turtle Creek Software wrote: > To do that in Qt we wrap QApplication::notify in a try/catch. It works No, it doesn't work. It happens to work on those platforms by pure accident. Trying to catch in notify() is too late. Catch those things before they reent

[Interest] Exception catching in event loop

2024-05-01 Thread Turtle Creek Software
Our code has thousands of sanity checks, which give an error message with file & line #, then throw an exception. The event loop swallows the non-fatal ones so users can continue work. To do that in Qt we wrap QApplication::notify in a try/catch. It works fine in Qt 5, and also in Qt 6 built for

[Interest] "Qt Quick 3D Physics" C++ Port/Frontend?

2024-05-01 Thread d3fault
Are there plans to ever bring physics to Qt 3D 2.0, specifically the C++ frontend? Also is it possible to simulate physics behind the scenes without any views attached? I want to make a game engine and a Server is generally headless but still needs to simulate the physics. I'm considering using P