> -Original Message-
> From: Interest On Behalf Of maitai
> Sent: Sunday, August 11, 2019 2:16 PM
> To: Interest@qt-project.org
> Subject: Re: [Interest] Struggling to build qt 5.9.9 for iOS
>
> We are using our own zlib library. The fact is that without changing a line
> of code in our
The Shape type may also be useful in your case. I have not used QSvgRenderer or
QQuickPaintedItem, but Shape provides a convenient API with GPU acceleration.
Regards,
Furkan Üzümcü
On Aug 10, 2019, 09:07 -0400, Colin Worth , wrote:
> I need to render ~10 custom small 2D shapes to the screen as pa
Hi Colin,
check out QQuickPaintedItem and QSvgRenderer.
--
Frank
On 10.08.19 15:06, Colin Worth wrote:
> I need to render ~10 custom small 2D shapes to the screen as part of a UI
> written in QML, and then update them quickly. The shapes represent data
> values coming in from 10 sensors at a
FYI based on what you said I added -qt-zlib to configure options, and
now my app compiles and runs OK. I don't know if it is a normal option
for such a build
Philippe
Le 11-08-2019 07:22, maitai a écrit :
Thanks Diago for the answer.
We are using our own zlib library. The fact is that with