Hello:
... on to the next problem...
For a while now I have been building on Windows
using the the Qt Visual Studio plug-in to import my .pro file.
Now, for some reason, I am getting this...
Does anyone know what might be wrong.
VS: 2015
Qt: 5.7.0
Thanks
Bill
1>.\GeneratedFiles\Release\moc_q
Hello:
For a while now I have been building on Windows
using the the Qt Visual Studio plug-in to import my .pro file.
Now, for some reason, I am getting this...
I have QTDIR set as an OS environment variable.
Does anyone know what might be wrong.
VS: 2015
Qt: 5.7.0
Thanks
Bill
--- (Import): G
If you want to lower the limit you can simply add a pause in the rendering
thread before the swap buffer based on a timer.
I don't really know how to do that with qt3d, but with qt quick there is
some slot like onBeforeRendering and onAfterRendering in which you should
be able to insert a FPS limit
On 21.03.2018 19:39, Carlo Ferraresi wrote:
Hi,
I also noticed that PFS seem limited to 60.
I would like to know if there is a way to set this threshold since even 30 FPS
are enough for my application.
Agree, and I would like to have possibility to change the limit, and to
have possibility
Hi,
I also noticed that PFS seem limited to 60.
I would like to know if there is a way to set this threshold since even 30 FPS
are enough for my application.
Regards,
C.
On : mercoledì 21 marzo 2018 12:02
>A: Qt Project
>Oggetto: [Interest] Qt3D FPS limits
>
>Hello,
>
>Does Qt 3D limits FPS b
Hello,
Does Qt 3D limits FPS by 60? Or FPS is always as much as possible?
Thank you.
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