Hi,
Indeed it is a possibility. That means :
- Compile QtWebKit for Android;
- Make it compatible with the QML API ...
This requires efforts indeed but why not.
I will also see the side of qtwebeng...@qt-project.org. Maybe they have good
news ;-).
Best regards,
Charlie
m...@jiyuusoft.
Hi
On Friday 14 October 2016, Charles-Élie Gentil wrote:
> Hello,
>
> I'm working on a project using a Web interface. This project should be
> cross-platform. Currently, I use WebEngineView on Windows, Linux and Mac
> and I use WebView on Android.
>
> Unfortunately, and unless I am mistaken, Web
14.10.2016, 21:45, "Charles-Élie Gentil" :
> Hello,
>
> I'm working on a project using a Web interface. This project should be
> cross-platform. Currently, I use WebEngineView on Windows, Linux and Mac and
> I use WebView on Android.
>
> Unfortunately, and unless I am mistaken, WebView in
Hi,
I got the recommodation to send my question/problem to this mailing list.
On our i.MX6 based target device we can observe sporadic rendering
problems when using QtQuick.
As the problem is only happening sporadic we were not able to create a
specific code that is causing the rendering problem.
And there is the answer to my question:
http://stackoverflow.com/questions/28125425/smooth-painting-in-custom-qml-element
Maybe in this example with to much antialising?!
=)
Am 19.10.2016 um 17:31 schrieb Dennis Lange:
> Hi, is it possible to get an antialized MapRoute result in Qt 5.8? As
> fa
And that my friends, was key to the revelation...
So a lot of things changed, so it was hard to nail down. The crash was coming
from a missing NSMicrophoneUsageDescription in the plist, which was NOT warned
by the App store automated messaging. For iOS 10, the app got:
- This app attempts to acc
That's the thing.. I'm not. These values are unchanged for the past 11 months.
It's only the Xcode/SDK version that's changed.
> Sent: Wednesday, October 19, 2016 at 12:49 PM
> From: "Nuno Santos"
> To: "Jason H"
> Cc: "interestqt-project.org"
> Subject: Re: [Interest] Apple/iOS/XCode8 probl
Jason,
Are you new to iOS development?
- bundle identifier is the com.acme.org type of identifier. All apps must have
one.
- Code signing depends on a provisioning profile that you need to generate on
Apple Developer portal. Since you have upgrade Xcode you might need to install
the profiles a
New Error Message:
=== BUILD TARGET midot OF PROJECT midot WITH CONFIGURATION Debug ===
Check dependencies
Bundle identifier is missing. midot doesn't have a bundle identifier for the
Debug build configuration. Add a value for PRODUCT_BUNDLE_IDENTIFIER in the
build settings editor.
Code signing
- Delete shadow builds directories and try to generate fresh makes
- If that doesn’t work: google it.
> On 19 Oct 2016, at 17:21, Jason H wrote:
>
>
> Ok, so I got rid of that message.
>
> Now 5.6.0 and 5.6.2 get the same error:
>
> xcodebuild: error: Unable to find a destination matching t
Ok, so I got rid of that message.
Now 5.6.0 and 5.6.2 get the same error:
xcodebuild: error: Unable to find a destination matching the provided
destination specifier:
{ generic:1, platform:iOS }
Available destinations for the "my-project" scheme:
{ platform:macOS, arch:x86_64 }
{ platform:macOS
Jason,
Go to mkspecs dir and type:
grep -r "too old” *
This will look for the “too old” string on every file of dir or sub dir.
Somewhere it has to exist.
Nuno Santos
Founder / CEO / CTO
www.imaginando.pt
+351 91 621 69 62
> On 19 Oct 2016, at 16:57, Jason H wrote:
>
> Hrm, I'm using 5.6.
Hrm, I'm using 5.6.2 and the equivalent file does not have that line.
And with some more fiddling, I'm getting:
xcodebuild: error: Unable to find a destination matching the provided
destination specifier:
{ generic:1, platform:iOS }
Available destinations for the "midot
I am not seeing any run-time-crashing or build issues under iOS. I just made a
release for iOS with Qt 5.6.2 Xcode 8.0, under OS X 10.11.6. I have no crashes
reported from testers.
> When I try to build now, with QMAKE_MAC_SDK = macosx10.12 I get:
> :-1: error: Current macosx10.12 SDK version
Jason,
There is a file:
/Users/nsantos/Qt/5.7/clang_64/mkspecs/macx-ios-clang/features/sdk.prf
You need to change the QMAKE_MAC_SDK_VERSION to 8
Nuno Santos
Founder / CEO / CTO
www.imaginando.pt
+351 91 621 69 62
> On 19 Oct 2016, at 16:43, Jason H wrote:
>
>
> Recently, we did a release u
Recently, we did a release using 5.6.2 and it is crashing on all the phones.
I'm trying to revert to 5.6.0, but in the time between the two, my mac
installed XCode 8 and SDK 10.12.
When I try to build now, with QMAKE_MAC_SDK = macosx10.12 I get:
:-1: error: Current macosx10.12 SDK version (10.1
Hi, is it possible to get an antialized MapRoute result in Qt 5.8? As
far as I got it, it relies on MapPolyline that relies on GL_LINES.
I think MapRoute{smooth: true} is what should make it antialised but it
does not work.
To be sure that my Intel HD graphics driver did not eat every
antialising
Sending as member again.
___
Interest mailing list
Interest@qt-project.org
http://lists.qt-project.org/mailman/listinfo/interest
On Wed, Oct 19, 2016 at 7:00 AM, Igor Mironchik
wrote:
> Hello,
>
> Does Qt plan to move Multimedia on Linux to GStreamer 1.0?
The official Qt builds will use GStreamer starting from Qt 5.8.
If you build yourself then it's available since 5.5.
Regards,
Sérgio Martins
Was it done long ago? https://codereview.qt-project.org/100421
git log --grep="GStreamer 1.0"
You will find more related changes.
Regards,
Liang
On 19 October 2016 at 08:00, Igor Mironchik
wrote:
> Hello,
>
> Does Qt plan to move Multimedia on Linux to GStreamer 1.0?
>
> Thank you.
>
> __
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