[Interest] QtCreator or Other Tools for Memory Interpretation

2015-04-29 Thread Jason Kretzer
Good Day All, I am trying to get better at debugging in QtCreator. I have a number of questions and I was hoping someone could point me in the right direction(Qt5.3.2/Windows/VS2010). In a version of my application, I start it up in debug mode in QtCreator. And most of the time, I get messag

[Interest] How make qmake set build settings for iOS to avoid manual Xcode "Update to recommended settings” ?

2015-04-29 Thread Edward Sutton
When Xcode 6.3.1 opens an Xcode project created by Qt, it has issues when Product->Analyze checker is executed. Under issue “Validate Project Settings” it recommends “Update to recommended settings” - These issues are compiler flags. I fixed another issue using QMAKE_IOS_DEPLOYMENT_TARGET a

Re: [Interest] Q(Tcp/Udp)Socket stall

2015-04-29 Thread Shantanu Tushar
Funnily enough, I got that idea when cycling back home :P Anyway, thanks for that as people having the same problem will at least see the workaround. On Wed, Apr 29, 2015 at 9:18 PM, Thiago Macieira wrote: > On Wednesday 29 April 2015 17:53:52 Shantanu Tushar wrote: > > However, after seeing th

Re: [Interest] Bug?

2015-04-29 Thread Thiago Macieira
On Wednesday 29 April 2015 15:56:04 Etienne Sandré-Chardonnal wrote: > Could this be a Qt bug? I'm using Qt 5.4.1 with MinGW x64 4.9.1 No, it's far more likely it's a bug in your application. You've probably got a case of dangling iterator. Try valgrinding your application (on Linux). If you can

Re: [Interest] Qt Creator 3.4.0 on Windows + clang: is this combination hopelessly broken?

2015-04-29 Thread Thiago Macieira
On Wednesday 29 April 2015 09:07:30 Paul R. Potts wrote: > Thanks for any assistance. A definitive "no, it's broken forever, because > XXX, or not expected to work until YYY," would be helpful too. The answer is that we're very hopeful for Clang on Windows, but at this time it's a totally unknown

Re: [Interest] Q(Tcp/Udp)Socket stall

2015-04-29 Thread Thiago Macieira
On Wednesday 29 April 2015 17:53:52 Shantanu Tushar wrote: > However, after seeing this thread reply, I used procexp > and in the > threads tab I can see that the WLAN poll is what causes our users' game > lagging every 10 seconds. Our

[Interest] Bug?

2015-04-29 Thread Etienne Sandré-Chardonnal
Hi, The following code works: for(QMap::const_iterator it=scenes.begin(); it!=scenes.end ();++it) { ui->sceneListbox->addItem(it->codeName, it.key()); } While this one crashes on addItem (begin() => cbegin() and end() => cend() ) for(QMap::const_iterator it=scenes.cbegin(); it!=scenes

[Interest] Qt Creator 3.4.0 on Windows + clang: is this combination hopelessly broken?

2015-04-29 Thread Paul R. Potts
I spent some time yesterday trying to get the simple demo Qt apps building and running with clang. I would like to use clang because of its enhanced error-reporting. I'm spoiled by my experience with XCode. I got these demo apps working with minGW and the compiler from Visual Studio 2013 in 32-bit

Re: [Interest] Q(Tcp/Udp)Socket stall

2015-04-29 Thread Shantanu Tushar
Apologies for hijacking the thread. I use Qt for SoStronk 's desktop app which gamers use to launch game servers on demand (right now limited to Counter Strike : Global Offensive). A lot of people had complained about their game lagging every 10 seconds. I spent quite some

Re: [Interest] Bad application rendering on Remote Desktop

2015-04-29 Thread Calogero Mauceri
Interesting. Well in that case I think I'll need to modify my code to use ANGLE, as you are suggesting. That'll require quite an effort so for the time being I'll stay with QGLWidget. Thanks a lot for your hints. Calogero Il 4/29/2015 11:31 AM, Agocs Laszlo ha scritto: > Hi Calogero, > > When a

Re: [Interest] Bad application rendering on Remote Desktop

2015-04-29 Thread Agocs Laszlo
Hi Calogero, When adding a QOpenGLWidget or QQuickWidget into a widget hierarchy in a window, the entire window will be rendered differently: it is switched over to OpenGL-based compositing. This involves using OpenGL features not present in OpenGL 1.1. If you avoid adding (parenting) the QOpenGL

Re: [Interest] Bad application rendering on Remote Desktop

2015-04-29 Thread Calogero Mauceri
Thanks Laszlo for your explanation. I still do not understand why the whole application is not properly rendered, not only the OpenGL stuff. The application we are developing is a quite complex one, having multiple windows, and the OpenGL one is a small part of it. Simply including just one inst