Den 24-07-2014 22:55, Alexander Ivash skrev:
> Is it possible to implement a 'hole' component which would make color of
> its parent control transparent? For example:
>
> Rectangle {
> width: 100
> height: 100
>
> color: 'blue'
>
> Rectangle {
> width: 50
> hei
Den 24-07-2014 23:59, John Weeks skrev:
> One of our customers just pointed out that on Windows a shift-click on the
> scroll bar track should jump to that location in the document. But our
> application based on Qt doesn't do that. Does QScrollBar support this somehow
> that I haven't found?
>
On 24/07/2014 20:33, Till Oliver Knoll wrote:
> Am 24.07.2014 um 14:13 schrieb Yves Bailly :
[...]
>>fmt.setVersion(2, 1);
>> ...getGetString(GL_VERSION) gives "4.4.0" (unexpected), and no triangle
>> displayed.
> As already mentioned in a previous reply: maybe a bit "unexpected", but
> total
Greetings!
I’m using Qt 5.2.1 on embedded platform (based on TI DM3730, if it makes any
sense).
I can plug any usb input devices and use them in my Qt apps only when I know
exact device name. For example, I can call app:
> . /myapp -plugin EvdevMouse:/dev/input/event3
> EvdevKeyboard:/dev/i
One of our customers just pointed out that on Windows a shift-click on the
scroll bar track should jump to that location in the document. But our
application based on Qt doesn't do that. Does QScrollBar support this somehow
that I haven't found?
I've looked at the documentation for QScrollBar,
Is it possible to implement a 'hole' component which would make color of
its parent control transparent? For example:
Rectangle {
width: 100
height: 100
color: 'blue'
Rectangle {
width: 50
height: 50
color: 'green'
Hole {
anchors.fill:
On Thursday 24 July 2014 11:20:59 Michael Jackson wrote:
> Thank you for the insight. I have adjusted my code accordingly and it now
> compiles file. Thank you again for the help
Note that there's a reason why QSplashScreen uses the other function. See this
commit:
https://qt.gitorious.org/qt/qt
Am 24.07.2014 um 14:13 schrieb Yves Bailly :
>
> [Whenever a "Core Profile" is explicitly requested rendering stops workin]
>
> If I try using some other version:
> fmt.setVersion(3, 3);
> fmt.setProfile(QGLFormat::CoreProfile);
> ...getGetString(GL_VERSION) gives "3.3.0" (as expected),
Not
On Jul 24, 2014, at 11:00 AM, Thiago Macieira wrote:
> On Thursday 24 July 2014 08:47:14 Mike Jackson wrote:
>> I am trying to compile some Qt code that is the following:
>>
>> #if defined(Q_WS_X11)
>> extern void qt_x11_wait_for_window_manager(QWidget * mainWin, bool);
>> qt_x11_wait_for_w
On Thursday 24 July 2014 08:47:14 Mike Jackson wrote:
> I am trying to compile some Qt code that is the following:
>
> #if defined(Q_WS_X11)
>extern void qt_x11_wait_for_window_manager(QWidget * mainWin, bool);
>qt_x11_wait_for_window_manager(mainWin, false);
> #endif
>
> I am trying to r
Sorry, I think QML globalCompositeOperation behavior is incorrect even
according to QPianter::CompositionMode.
Best regards,
Cheng Liang
Nanjing, China
http://www.devbean.net
> From: thiago.macie...@intel.com
> To: interest@qt-project.org
> Date: Tue, 22 Jul 2014 12:45:46 -0700
> Subject: Re: [I
On 7/24/2014 5:29 AM, Graham Labdon wrote:
> Hi
> In my application I have a set of docked widgets that are all tabbed.
> I have a menu to which I have added the action associated with the docked
> widget that enables me to toggle the viability of the widgets. This all works
> fine except for one
Hi
I realise that but I cannot get a handle for the docked widget
-Original Message-
From: interest-bounces+graham.labdon=avalonsciences@qt-project.org
[mailto:interest-bounces+graham.labdon=avalonsciences@qt-project.org] On
Behalf Of Ben Swerts
Sent: 24 July 2014 14:17
To: inter
Hi Graham,
Calling raise() on the QDockWidget should do it.
Greets,
Ben
> -Original Message-
> From: interest-bounces+benswerts=telenet...@qt-project.org
> [mailto:interest-bounces+benswerts=telenet...@qt-project.org] On Behalf
> Of Graham Labdon
> Sent: Thursday, July 24, 2014
Hello,
Yes, check the profile too. Additionally, starting from 5.3, we have a useful
example in qtbase/examples/opengl/contextinfo that can be used to check what
kind of context is returned for a given version, profile and options
combination.
Gl_Widget glw;
glw.show();
Here you are ask
Hello,
Il 24/07/2014 14:13, Yves Bailly ha scritto:
Any idea about what's going on? The same thing occures on both MinGW (32bits)
and
Visual C++ 2012 (64bits).
Can you also dump the context profile? Maybe unless you're requesting
both a version >= 3.2 *and* a Core profile, then you're gettin
I am trying to compile some Qt code that is the following:
#if defined(Q_WS_X11)
extern void qt_x11_wait_for_window_manager(QWidget * mainWin, bool);
qt_x11_wait_for_window_manager(mainWin, false);
#endif
I am trying to reimplement some of the QSplashScreen with some additional
functionalit
Greetings all,
I'm trying to build a very basic OpenGL program, just displaying a red
triangle.
Context:
- Windows 7 64bits
- Qt 5.3.1 (tested with the official MinGW build and a Visual 2012 build)
- I will need OpenGL 3.3 "core" and have to use GLEW
- using QGLWidget, overriding the usual initia
Hi
In my application I have a set of docked widgets that are all tabbed.
I have a menu to which I have added the action associated with the docked
widget that enables me to toggle the viability of the widgets. This all works
fine except for one niggle.
Say I have 2 out of 3 of my widgets on displ
Am 24.07.2014 um 11:25 schrieb Martin Ertl :
> ...
> -> define 'which texture unit a given "uniform sampler2D tex" refers to' by
> calling
> program()->setUniformValue("uTex0", 0);
> program()->setUniformValue("uTex1", 1);
> ...
Or use the "layout syntax" in the shader it
Hello Till,
thank you for your hints.
That gave me some input for further search and I found this nice little
piece of code
which shows nearly everything I'd like to do :-)
https://qt.gitorious.org/qt/qtdeclarative/source/4f69825c5bfd93b63f890a8188ece93af1283f1f:src/particles/qquickimageparticle.c
Hello,
Il 19/06/2014 12:23, Giuseppe D'Angelo ha scritto:
>http://www.qtdeveloperdays.com/call-papers-information
The deadlines are July 24th for Europe and August 15th for US.
There's an update: the Call for Papers' deadline for the Europe event
has been extended to July 31st at midnight
Am 24.07.2014 um 09:28 schrieb Till Oliver Knoll :
> ...
> In recent (OpenGL >= 4.1?) shader versions there is also a "layout" (or
> "location") qualifier, so you can save the call to glUniform1i - but the
> exact syntax escapes me right now.
>From the "OpenGL SuperBible":
layout (binding = 0)
Am 23.07.2014 um 19:06 schrieb Martin Ertl :
> ...
>
> Question:
> Where is my mistake?
> Does the call of "bind()" on the second texture overwrite the "bind()" from
> the first texture?
Yes :)
> ... which has a method "glActiveTexture()"
This. I can only speak for "raw OpenGL" right now, but
24 matches
Mail list logo