> One major idea that we have had is to provide integration between Qt5 and
> other scene graphs such as OpenSceneGraph and OGRE.
Sorry if this is slightly off topic [and a late reply] but it since it was
mentioned, imo it would be *great* to see Qt support for OpenSceneGraph,
especially since 4.8
Awesome :) A lot of great material over there!
On Fri, Dec 14, 2012 at 4:36 PM, Thiago Macieira
wrote:
> On sexta-feira, 14 de dezembro de 2012 09.35.54, Koehne Kai wrote:
>> Seems they're online now , at least the ones from the Berlin event :)
>>
>> http://www.youtube.com/playlist?list=PLizsthdR
I found a problem with the picking.
I think the picking buffer is not rendered properly.
This simple test shows the problem, it is even worth when you navigate around:
import QtQuick 2.0
import Qt3D 2.0
import Qt3D.Shapes 2.0
Rectangle {
color: "#1e1e44"
Viewport {
width: parent.width
I finally had the time to test the new version.
And I do not have the problem with Qt3D.Shapes anymore.
I still have this message at runtime: "Module 'Qt3D' does not contain a module
identifier directive - it cannot be protected from external registrations.".
But it does not seem like a big deal.
On sábado, 15 de dezembro de 2012 04.51.52, john.cleme...@axograph.com wrote:
> Is anyone working with Mac OS X / XCode? I'd like to contribute to the
> Qt 5 project but can't work out how to configure and build qt-everywhere
> under OS X so that the debugger can step into qt source and search for
Normally you can debug Qt as frameworks (I do for 4.8) but see this:
https://bugreports.qt-project.org/browse/QTBUG-28496
Philippe
On Sat, 15 Dec 2012 04:51:52 -0700
john.cleme...@axograph.com wrote:
> Is anyone working with Mac OS X / XCode? I'd like to contribute to the
> Qt 5 project but can
Is anyone working with Mac OS X / XCode? I'd like to contribute to the
Qt 5 project but can't work out how to configure and build qt-everywhere
under OS X so that the debugger can step into qt source and search for
the bugs I've encountered (see below). The default ./configuration does
not perm