Is anyone working with Mac OS X / XCode? I'd like to contribute to the Qt 5 project but can't work out how to configure and build qt-everywhere under OS X so that the debugger can step into qt source and search for the bugs I've encountered (see below). The default ./configuration does not permit the XCode debugger to step into qt source after building qt from scratch with default configuration (frameworks).
Some stale(?) advice on the web suggests that you can step into qt when it's built as dynamic debug libraries instead of frameworks. I've tried rebuilding qt-everywhere after running ./configure with the -no-frameworks flag, and it 'makes' fine, and I can build then my project with XCode, but on launch I get an 'internal qt' error relating to a missing '.nib' file. Don't know how to remedy this. Am I even on the right track here? Perhaps I need to switch to Creator instead of XCode? Any advice appreciated. A related question - is anyone else seeing the following bugs under qt 5 RC 2 / OS X 10.8 that I'm seeing. I've reported them to bugreports.qt-project.org but they've yet to be reviewed and classified by the qt development team. Perhaps they're all caught up in the push to release qt 5? Any suggestions on how to get these problems noticed (assuming that they are real). Also, I'd appreciate some confirmation that it's not just me who's seeing these serious issues... activateWindow() does not work (QTBUG-28327) QFileDialog::getSaveFileName does not put requested file name into native file dialog (QTBUG-28342) QDataStream with version set to Qt_3_3: stream.readRawData( ( char* )array, bytesToRead ) moves the device() forward by more than 'bytesToRead' (QTBUG-28632) Thanks, John. _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest