is boost::function the same thing as a sigc::slot
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practical
Talguy
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How would I go about using the glib::dispatcher to signal a waiting thread
to perform the task. I know how to do it using conditionals but a lot of
people told me that it is better to use the dispatcher, why is that?
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On Fri, Jun 11, 2010 at 9:07 AM, Oscar Lazzarino
wrote:
> On 06/11/2010 02:07 PM, Talguy wrote:
>
>> I would like to use my application with multiple monitors. My app
>> consist of two windows, from what I was reading in the documentation I
>> would use gdk::scre
gtk::Window::move to move the window. Once the window is in the proper
monitor I can us the fullscreen command to set the window to fullscreen.
Does this sound about right to create a two window fullscreen application
for a dual monitor setup?
Talguy
I'm still pretty new at gtkmm and gui program and have been working with
cairo and gtk::drawingarea to do some animations. I was going through the
drawing area docs and notices some virtual functions I've never heard of
before so I was wondering if someone could explain to me what they do. The
fu
the
pixbuf and then have it wait to be signaled again.
2010/5/7 Mark Roberts
> Dear Talguy,
>
>
> On Thu, 2010-05-06 at 16:20 -0400, Talguy wrote:
>>
>>> I was wondering if there is an equivalent function to
>>> g_threads_enter()/leave() in gtkmm. Is gtkmm th
I was wondering if there is an equivalent function to
g_threads_enter()/leave() in gtkmm. Is gtkmm thread aware like gtk+ is.
Reason why I would like to know is I want to port the multi threaded
animation example of cairo's site to gtkmm to better help me out in my
animations.
http://cairographic
Thanks Jose, I was mostly looking for the keycodes and a little bit on how
to handle a key press event.
All right time to get coding
2010/5/6 José Alburquerque
> On Thu, 2010-05-06 at 09:47 -0700, Lyle Underwood wrote:
> > Key presses are handled with signals (which are like events, if you've
Would adding the event mask be the value of the keys that I want to detect.
I thought there would all ready be a header file with all the common keys
found on a keyboard
Evan
On Thu, May 6, 2010 at 9:00 AM, michi7x7 wrote:
> Am 06.05.2010 14:50, schrieb talguy...@gmail.com:
>
> I am p
So I have only been messing around with gtk/gtkmm only for three months and
it has only been the drawing area part. What I am trying to do is create an
interface for my senior design project where we are utilizing cairo's vector
drawing skills to to draw gauges that will be manipulated with the da
>> First of all, this makefile is not building anything with debugging
> information (-g) so I'm guessing that you haven't run this under a debugger
> to inspect the
>> behavior at all. I'd encourage you to do that rather than relying too
> heavily on debugging-by-print-statements.
>
Since I hav
>> What exactly do you mean by 'the window is never exposed again'? Do you
mean that the expose handler is never
>> called again or that the widget is never re-drawn?
Exactly, when I run the program using a bunch of cout statements i found
that the expose handler was never called again after it w
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