I am trying to work out how to set up my multithreaed drawing app of
real-time data.  I was think that I could run to main loops.  One in the
main gtkmm thread and a glib::mainloop in my worker thread.  The worker
thread would have a timeout signal that fires 30 times a second and draws
the new screen to a buffer.  Once drawing is done it would it would fire off
a dispatcher signal to the main thread where it draws the buffer to the
screen.  would this be the right way going about doing this and if so does
anyone have a quick example on how to accomplish this since I am more book
smart then practical

Talguy
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