Re: [fluid-dev] Integration of FluidSynth in Polyphone

2018-09-20 Thread Tom M.
The proper solution is to use the soundfont loader API, as pointed out by jjc: http://www.fluidsynth.org/api/sfont_8h.html That way you are in full control of what preset, instruments... are contained in your "virtual soundfont" and how they trigger a noteon. For a usage example, see SWAMI: ht

Re: [fluid-dev] Integration of FluidSynth in Polyphone

2018-09-20 Thread Ceresa Jean-Jacques
(), fluid_synth_sfunload(), fluid_synth_sfreload() should be convenient. Using a very small file should not produce a boring latency. Regards. jjc       > Message du 19/09/18 14:46 > De : "Davy Triponney" > A : fluid-dev@nongnu.org > Copie à : > Objet : [fluid-dev]

[fluid-dev] Integration of FluidSynth in Polyphone

2018-09-19 Thread Davy Triponney
Dear FluidSynth team, I should have done this from the beginning but I'm now considering integrating FluidSynth directly inside Polyphone, which will assure a correct and complete rendering of the soundfonts. I have always considered FluidSynth as the reference for playing a soundfont. Loading a