noisetype, then you already
> had the right idea about two years ago ;-)
> https://github.com/io7m/jnoisetype/issues/4
Doh! Thank you! It has been about two years since I created a font, and
I'd forgotten this bug existed.
Time to fix that one...
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Mark Raynsford | https://www.io7
ate what the actual problem is. Is
there some way to get it to tell me what I've done wrong? Editors such
as Polyphone seem to accept the font without issue, but then I don't
know if they're correct in doing so!
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Mark Raynsford | https://www.io7m.com
pgp4ycyhjas
e amount in order to
get +- 12 semitones in Fluidsynth. I'm assuming this is due to the full
size of the range being 24 semitones, minus two at both ends of the
range.
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Mark Raynsford | http://www.io7m.com
pgpwHWy9O_val.pgp
Description: OpenPGP digital signature
he spec is somewhat less than
helpful on this point.
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ignore them. It uses them
internally to determine numbers of records and the like. It's just that
the programmer using the parser doesn't see the terminal record; they
just receive a (possibly empty) list of the available non-terminal
records.
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Mark Raynsford | http://www.io7m.com
t makes
it clear that implementations should do this though... What am I
missing?
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On 2019-02-22T21:29:05 +
Mark Raynsford wrote:
>
> Thanks, this helps a lot. I see what it means now... wGenNdx points to
> the first index (in the same style as PBAG) and I'm actually supposed
> to parse n values starting at that index. The way I was interpreting it
>
In other words,
for each PBAG value, I look up the corresponding PGEN value. With the
arrangement of PBAG values I showed in basic.sf2, that would obviously
mean that I'd miss the all-important Instrument PGEN!
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Mark Raynsford | http://www.io7m.com
pgp_sN6gb00z_.pgp
Description: Open
ot pgen[0] and pgen[1]
as I would expect.
I've inspected the data in a hex editor and those duplicate entries are
definitely present. Multiple SF2 implementations (including Fluidsynth)
parse and play them correctly.
How do I interpret those presets such that I can correctly link them to
the instr
4.html
>
> @Marcus + JJC: Is this use-case worth to keep absolute generators? Or is
> there any other way of achieving what Mark is asking for?
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Hello!
I'm using the standard FluidR3_GM.sf2 soundfont. I'm curious: Is it
possible to override the ADSR envelope R time without editing the
soundfont?
I'd like to set the R time to 0 globally so that notes immediately cut
of when their respective note-off event is received.
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