I'd love to get a sub-5-second boot working FluidSynth demo going. I'm
interested to work on this with somebody.
The problem with ultra-fast RPi booting is I'm not sure enough
drivers/services will be running for FluidSynth to really work. Here are
some fast-booting RPi claims:
- https://kevinboon
add an I2S DAC because PWM audio is bad and slow) and try one of the
> RTOS solutions currently available. Porting is not difficult, I did some of
> them (Windows, DJGPP and others) without much problems. However, if you
> have some doubts, just ask.
>
> Sincerely.
>
>
> > Il
I'm working on a musical instrument that uses FluidSynth for playing
SoundFonts, works great. But I'm using Raspberry Pi (Raspbian) and there's
a 30-60 second boot time, so I'm looking at other platforms with
sub-5-second boot time. I'm really looking to replicate the experience of
hardware synths,
l play it "one shot".
>
>
> With a soundfont editor you can add a sample coming from a WAV file and
> add a new preset to play this sample. Doing this seems simpler that doing
> the job in an other
>
> specific audio player.
>
>
> Fluidsynth does
If the answer to this is "no, fluidsynth was not designed for that" I
totally understand.
Been playing with it for a while and love it, used several Soundfonts that
I liked.
But once in a while I want to add a single audio file to play, like a movie
quote (for example) or a simple one-shot sound
-|-|-|---
fluidsynth 50| 84.960| 73.923| 7.825|3.212|1.435|
62
fluidsynth
fluidsynth Profiling time(mm:ss): Total=0:5 Remainder=0:2, press
to cancel
Thanks!
On Sat, Jun 2, 2018 at 2:36 AM, Marcus Weseloh wrote:
&
Hey Marcus,
I built with "-Denable-profiling=1", run with synth.verbose=true, sent your
profiling commands, didn't see any profiling output. Am I missing something?
On Fri, Jun 1, 2018 at 2:11 AM, Marcus Weseloh wrote:
> Hi Geoff,
>
> sorry for causing confusion with my typos. Teaches me not to
That worked - thanks!
On Thu, May 31, 2018 at 11:12 PM, Tom M. wrote:
> You omitted the 'D'
>
> cmake -*D*enable-floats=1 ..
>
> See cmake --help for more info.
>
> Tom
>
>
> 2018-06-01 0:37 GMT+02:00 Geoff Plitt :
>
>> When I do
When I do that, it still seems to use double, is that what "enable_floats"
is supposed to do?
Step 2/19 : RUN wget
https://github.com/FluidSynth/fluidsynth/archive/v2.0.0.beta1.tar.gz -O
fluidsynth.tar.gz
---> Using cache
---> 6d1df039ca5e
Step 3/19 : RUN tar xvzf fluidsynth.tar.gz
---> Usi
les type=float:no (using double)" in the summary
before it builds.
On Wed, May 30, 2018 at 6:36 PM, Geoff Plitt wrote:
> Great feedback, thanks!
>
>
>> --
>>
>> Message: 1
>> Date: Wed,
Great feedback, thanks!
> --
>
> Message: 1
> Date: Wed, 30 May 2018 08:54:19 +0200
> From: Marcus Weseloh
> To: FluidSynth mailing list
> Subject: Re: [fluid-dev] Raspbian / Pi Zero - force hard float
> compile?
> Mess
11 matches
Mail list logo