Hi Tom, hi Jean-Jacques,
Thanks for the immediate response.
I tested the binary fluidsynth 2.1.1 on Ubuntu 20.04 LTS and a fresh built
setup of 2.1.0 on Windows x64 with Visual Studio. Both setups provide the
correct pitches and are fine with the sample rate of 48kHz.
The issue only happens with
I cannot reproduce the issue either. Tested locally on Linux as well as the
2.1.0 release windows binaries. Everything plays at the correct pitch.
The only related change between 2.0.5 and 2.1.0 I see is that our lookup tables
have changed. If your build of 2.1.0 is "polluted" it may use the old