Hi,
What about early z test ? AFAIK default is early z test on (only for alpha
textures is off). Look for update_early_z function.
Peter Zubaj
On Saturday 21 January 2006 19:14, Jerome Glisse wrote:
> Hi,
>
> Write to depth in fragment program doesn't work.
> Looking at fglrx dump, shows that
On Sat, 21 Jan 2006 19:14:02 +0100
Jerome Glisse <[EMAIL PROTECTED]> wrote:
> Hi,
>
> Write to depth in fragment program doesn't work.
> Looking at fglrx dump, shows that sometimes fglrx
> doesn't even set the R300_PFS_NODE_OUTPUT_DEPTH.
> Also using a fragment program very similar to one
> produ