Re: intel graphic card hanging (Hangcheck timer elapsed... GPU hung)

2010-05-31 Thread Oliver Neukum
rashed. Please try the 3DKnots screensaver. Regards Oliver -- -- ___ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel

Re: RFC: xfree: dri2: libdrm as optional

2010-01-20 Thread Oliver McFadden
On Tue, 2010-01-19 at 20:18 +0100, Vignatti Tiago (Nokia-D/Helsinki) wrote: > Some drivers use DRI2 protocol but implement their own kernel rendering > mananger. For these drivers, libdrm becomes useless. > > The only inconvenient right now to put libdrm optional to X server is > concerning DRI2Au

Re: [git pull] drm radeon fix for 2.6.27-rc1

2008-07-15 Thread Oliver Pinter
ROTECTED] > More majordomo info at http://vger.kernel.org/majordomo-info.html > Please read the FAQ at http://www.tux.org/lkml/ > -- Thanks, Oliver - This SF.Net email is sponsored by the Moblin Your Move Developer's

Re: R300 line width problem

2007-06-21 Thread Oliver McFadden
Done. Took a little longer because I had to clone a clean tree so I could push the patch... I have a lot of changes in my local Mesa that are not quite ready to be pushed yet. On 6/21/07, Oliver McFadden <[EMAIL PROTECTED]> wrote: > Hi, > > I accidentally used |= instead of =. I&

Re: R300 line width problem

2007-06-21 Thread Oliver McFadden
Hi, I accidentally used |= instead of =. I'll push the fix now. Thanks for reporting the bug. :) On 6/21/07, Panagiotis Papadakos <[EMAIL PROTECTED]> wrote: > Hi everybody. > > I think that > http://gitweb.freedesktop.org/?p=mesa/mesa.git;a=commit;h=da1d9d97959bd1e4c8e359d28b4fd6cafdd4168a > b

Re: r300 texture rendering corruption

2007-06-12 Thread Oliver McFadden
This looks like DTX or S3TC texture compression (which is partially broken); I think there should be some more information on this on the list, and how to disable it. On 6/12/07, Mikko Rauhala <[EMAIL PROTECTED]> wrote: > ti, 2007-06-12 kello 02:26 +0000, Oliver McFadden kirjoit

Re: r300 texture rendering corruption

2007-06-11 Thread Oliver McFadden
Hi, I couldn't reproduce this with the latest Git of Mesa and DRM. Although R300 does have some lockup problems that get triggered after running UT2004 for a while... Try again using the latest Mesa and DRM from Git, and let me know if the texture corruption problem still exists. Thank you. On

Re: Figuring out R300_VAP_CNTL

2007-05-29 Thread Oliver McFadden
I think this register is the same on mobility and standard chips. I still haven't figured it out yet, although airlied gave me a few pointers about it. I think that unless we can find some way to make the blob change it, it might not be possible to determine what it does... On 5/28/07, Martijn

Figuring out R300_VAP_CNTL

2007-05-25 Thread Oliver McFadden
Hi, I was talking to airlied on #dri-devel about figuring out the R300_VAP_CNTL (0x2080) register. He explained that it controls the vertex shader engine, but other than that we don't really know. This register could be card dependent, so I modified radeontool to dump it, and I'm posting here aski

Re: R200 minor cleanups

2007-05-14 Thread Oliver McFadden
My thoughts are, we should unify the really common stuff... but I don't think it's possible to unify r200_tex.c and r300_tex.c. The hardware is different, and the file would end up with an #ifdef on every 3rd line; it doesn't make sense here. Just for really common code it does. I don't know what

A few R300 questions

2007-05-13 Thread Oliver McFadden
Hi, I have a few questions about the R300 driver. I'm just wondering about a couple of things including the OPTIMIZE_ELTS code (r300_render.c) and R300_VAP_INPUT_ROUTE_0_0 and R300_VAP_INPUT_ROUTE_1_0. I cleaned up the OPTIMIZE_ELTS code to reduce duplication, and I verified that both the optimiz

Re: offtopic: ati oss news

2007-05-11 Thread Oliver McFadden
Talk is cheap. Show me the code. Or in our case, specs... I'll get excited then. Until they do that this is just ATI making wild claims. On 5/11/07, Jacek Poplawski <[EMAIL PROTECTED]> wrote: > http://www.0xdeadbeef.com/weblog/?p=288 > > Probably nobody knows what does it mean, but maybe it's a

Re: R300 cleanup questions

2007-05-09 Thread Oliver McFadden
Done. On 5/9/07, Brian Paul <[EMAIL PROTECTED]> wrote: > If it's just dead code removal, go ahead. > > -Brian > > Oliver McFadden wrote: > > Well both Keith and Jerome are okay with me removing the VTXFMT code, so > > I'll go > > ahead and do that

Re: R300 cleanup questions

2007-05-09 Thread Oliver McFadden
/07, Brian Paul <[EMAIL PROTECTED]> wrote: > Oliver McFadden wrote: > > I also think we might need to add _dri_warning/_dri_error because the > _mesa > > versions output "Mesa warning: %s" which implies to the user this is a > Mesa > > problem, not a DRI dri

Re: R300 cleanup questions

2007-05-09 Thread Oliver McFadden
Here is the patch. On 5/9/07, Oliver McFadden <[EMAIL PROTECTED]> wrote: I'd like some input on the VBO stuff in r300. In r300_context.h we have the following. /* KW: Disable this code. Driver should hook into vbo module * directly, see i965 driver for example. */

Re: R300 cleanup questions

2007-05-09 Thread Oliver McFadden
ade a patch for this, but I'm not committing until I get the okay from a few people. Thanks. On 5/9/07, Oliver McFadden <[EMAIL PROTECTED]> wrote: > I also think we might need to add _dri_warning/_dri_error because the _mesa > versions output "Mesa warning: %s" which im

Re: R300 cleanup questions

2007-05-09 Thread Oliver McFadden
ions... So maybe adding them to the common DRI code? On 5/9/07, Oliver McFadden <[EMAIL PROTECTED]> wrote: > Hi, > > I added the "not implemented yet" comment back, although there are other > places > that use 65535 so it could be some kind of hardware limit... > &g

Re: R300 cleanup questions

2007-05-09 Thread Oliver McFadden
Hi, I added the "not implemented yet" comment back, although there are other places that use 65535 so it could be some kind of hardware limit... The only reason that I went with "camel case" r300FooBar names is because that's what 90% of the driver uses; it's easier to change a few r300_foo_bar t

Re: GARTSize option not documented on radeon and other problems

2007-05-04 Thread Oliver McFadden
On 5/4/07, Jerome Glisse <[EMAIL PROTECTED]> wrote: > There was a typo in my mail, i meaned lock not lockup > when i was talking about apps sending data to gpu. > And if multiple instance of glxgears are successfull > to make the gpulockup this is because you are then > sending megs of vertex to th

Re: GARTSize option not documented on radeon and other problems

2007-05-03 Thread Oliver McFadden
On 5/3/07, Zoltan Boszormenyi <[EMAIL PROTECTED]> wrote: > Hi, > > sorry for the crossposting, I don't know who to address. > > I am experimenting the new CFS scheduler on Linux > and tried to start multiple glxgears to see whether > they are really running smooth and have evenly > distributed fram

Re: Possible R300 Issues

2007-05-01 Thread Oliver McFadden
I just updated the tool to (hopefully) calculate the AGP aperture address and size dynamically. I'm using some code borrowed from REnouveau. I haven't tested this yet, but it should work. Again, if anyone is using this I'd like to get feedback on what features would be useful. Currently I plan to

Re: Possible R300 Issues

2007-04-26 Thread Oliver McFadden
On 4/26/07, Phillip Ezolt <[EMAIL PROTECTED]> wrote: > Oliver & Dave, > > > > > You maybe have missed out on #dri-devel on freenode irc, it works > > reasonably well for getting insta-answers depending on timezone etc.. > > Ah. I HAVE missed that. I&#x

Re: Possible R300 Issues

2007-04-23 Thread Oliver McFadden
On 4/23/07, Dave Airlie <[EMAIL PROTECTED]> wrote: > > > > >> I just started reading the X code about 6 months ago, and the learning > >> curve has been steep. My emails to dri-devel are answered now and > >> again, and that is kinda frustrating when you want an answer NOW. > > You maybe have miss

Re: Possible R300 Issues

2007-04-23 Thread Oliver McFadden
On 4/23/07, Phillip Ezolt <[EMAIL PROTECTED]> wrote: > Awesome. > > As an aside, I would really like to make it easier for other people to > hack on radeon & X. > I've been fighting with my Radeon 200M for months, hacking when I have > spare time. I think we have similar goals here. I'm doing this

Re: Possible R300 Issues

2007-04-23 Thread Oliver McFadden
On 4/23/07, Phillip Ezolt <[EMAIL PROTECTED]> wrote: > Oliver, > I've been hacking on the RS480 (Radeon 200M) for a while, and Dave > has (aweseomely) brought it to a point where it has the working GART, > and a limping Mesa. > > Currently triangles are broken, and I

Possible R300 Issues

2007-04-22 Thread Oliver McFadden
I've previously filed a bug report (bug #10211) about the R300_RB3D_DSTCACHE_CTLSTAT issue, however I couldn't prove the proposed patch was correct. I've investigated this further and I can confirm that the blob indeed writes 0xa to R300_RB3D_DSTCACHE_CTLSTAT before 3D operations, and 0x2 after 3D

Re: [Mesa3d-dev] Announcing Piglit, an automated testing framework

2007-03-18 Thread Oliver McFadden
On 3/18/07, Brian Paul <[EMAIL PROTECTED]> wrote: > All the Glean tests that check for specific rendering results already > have an error margin. > > Can you be more specific about which tests are failing and how the error > margin might need to be changed? > > -Brian I previously replied (but for

Re: [PATCH] [r300] Fix reordering of fragment program instructions and register allocation

2007-03-18 Thread Oliver McFadden
On 3/18/07, Nicolai Haehnle <[EMAIL PROTECTED]> wrote: > I just realized I didn't send it to the list: > > There was yet another problem with reordering of instructions. The > attached patch (which is against my earlier patch) should fix this. I can confirm this fixes my problems with the first pa

Re: [PATCH] [r300] Fix reordering of fragment program instructions and register allocation

2007-03-17 Thread Oliver McFadden
Another thought; the same changed are probably needed for the vertprog code. I think there are also a lot of bugs there. On 3/18/07, Oliver McFadden <[EMAIL PROTECTED]> wrote: > This patch seems to break one of my longer fragment programs. I believe this > is > because it&#

Re: [PATCH] [r300] Fix reordering of fragment program instructions and register allocation

2007-03-17 Thread Oliver McFadden
This patch seems to break one of my longer fragment programs. I believe this is because it's running out of registers, but I haven't looked into it in detail yet. I think this patch should be committed, but directly followed by a patch to reduce the number of registers used. On 3/18/07, Nicolai

Re: [Mesa3d-dev] Announcing Piglit, an automated testing framework

2007-03-17 Thread Oliver McFadden
I notice some failures with the example tests (R300) that seem to just be slight precision errors; I think you should add a margin for error because usually the hardware will implement things in a faster, perhaps less precise way. This lower precision is still "good enough", though. On 3/17/07,

Re: Announcing Piglit, an automated testing framework

2007-03-16 Thread Oliver McFadden
This is very interesting and useful. Seems it's already showing some areas where improvement is required in the R300 driver. I'd suggest getting an account on freedesktop.org and a Git repository there. :) Sourceforge is... less than reliable. -

Re: [Dri-devel] Architecture of graphics contexts

2003-08-14 Thread Denis Oliver Kropp
Quoting Jon Smirl ([EMAIL PROTECTED]): > --- Denis Oliver Kropp <[EMAIL PROTECTED]> wrote: > > I don't know how that's handled by others, > > but DirectFBGL applications have to Lock() and > > Unlock() the context. > > Only one context can be locked at

Re: [Dri-devel] Architecture of graphics contexts

2003-08-14 Thread Denis Oliver Kropp
om the context? You should have a look at how it's done for MGA in the embedded-2-branch. The DRM module provides an "extended state" bound to each context without breaking compatibility. -- Bes

Re: [Dri-devel] Architecture of graphics contexts

2003-08-07 Thread Denis Oliver Kropp
Quoting Michel Dänzer ([EMAIL PROTECTED]): > On Wed, 2003-08-06 at 21:43, Denis Oliver Kropp wrote: > > > > When DRI has the graphics card lock for more than 100 ms, DirectFB > > uses software rendering even if hardware rendering was available. > > I'm cur

Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-05 Thread Denis Oliver Kropp
Quoting Brian Paul ([EMAIL PROTECTED]): > Denis Oliver Kropp wrote: > >Quoting Brian Paul ([EMAIL PROTECTED]): > > > >>Denis Oliver Kropp wrote: > >> > >>>Quoting Keith Whitwell ([EMAIL PROTECTED]): > >>> > >>> > >

Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-05 Thread Denis Oliver Kropp
tX into GL > right now, but I could well imagine that they'd like to use DRI directly > (or rather, indirectly through an DirectX-like API based on DRI). DirectFB is DirectX-like, WineX could use DRI via DirectFBGL. -- Best regards, Denis Oliver Kropp .---

Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-05 Thread Denis Oliver Kropp
Quoting Denis Oliver Kropp ([EMAIL PROTECTED]): > dri/common/ contains reusable code used by the DRI drivers > while dri/common/api/ contains code to handle the drivers. dri/api/, of course. -- Best regards, Denis Oliver Kropp .--. | Di

Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-05 Thread Denis Oliver Kropp
Quoting Brian Paul ([EMAIL PROTECTED]): > Denis Oliver Kropp wrote: > >Quoting Keith Whitwell ([EMAIL PROTECTED]): > > > >>Brian Paul wrote: > >> > >>>> dri/- dri driver interface > >>>> api/-

Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Denis Oliver Kropp
Quoting Brian Paul ([EMAIL PROTECTED]): > Denis Oliver Kropp wrote: > > >>Also, I want to try to keep all source files as leaves in the tree. > >>That is, a directory foo/ won't contain both files and subdirs; just > >>one or the other. > > > > &

Re: [Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Denis Oliver Kropp
mebuffer device wouldn't need that much code to add hardware accelerated OpenGL support. -- Best regards, Denis Oliver Kropp .--. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "---

[Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Denis Oliver Kropp
Quoting Brian Paul ([EMAIL PROTECTED]): > Denis Oliver Kropp wrote: > >I think the DRI drivers should be moved into the dri/ directory > >which itself should be in the drivers/ directory, because drivers/ > >contains the public APIs of Mesa, e.g. OSMesa, fxMesa etc. >

[Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Denis Oliver Kropp
dule. Where would that live? There will be no DirectFB Mesa driver module. The DirectFB specific part resides in the loadable module of IDirectFBGL. This module will use the DRI driver interface from drivers/dri/, i.e. DRIMesaCreateContext etc. -- Best regards, Denis Oliver Kropp .

[Dri-devel] Re: [Mesa3d-dev] Re: Mesa tree re-org

2003-06-04 Thread Denis Oliver Kropp
dri/- dri driver interface common/ - reusable driver code radeon/ - DRI/fbdev driver r200/ - DRI/fbdev driver mga/

[Dri-devel] Re: [Mesa3d-dev] Mesa tree re-org

2003-06-03 Thread Denis Oliver Kropp
hich is the new development branch needs updates to miniglx.c and the radeon driver to work with the recent changes for window system independence. When do you need it? I agree with Keith's comments on the driver directory structure. -- Best regards,

Re: [Dri-devel] Re: sched_yield()

2003-05-30 Thread Denis Oliver Kropp
Quoting Linus Torvalds ([EMAIL PROTECTED]): > > On Fri, 30 May 2003, Denis Oliver Kropp wrote: > > > > In the kernel part of Fusion (our IPC API) I'm currently calling yield() > > after unlocking a "long-time" lock. Maybe you have some hints before I'

Re: [Dri-devel] Re: sched_yield()

2003-05-30 Thread Denis Oliver Kropp
atch, because SysV IPC was not sufficient enough to reach the current level of stability and speed. -- Best regards, Denis Oliver Kropp .--. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/

[Dri-devel] What are you up to?

2003-05-29 Thread Lolita Oliver
1mat3mny8an4a4zd1kqnq Stop Mailings Here xkauuq3vpvv9zlhu3hiy

Re: [Dri-devel] Re: [Dri-patches] CVS Update: xc (branch: trunk)

2003-05-29 Thread Denis Oliver Kropp
sembly hacking skillz. :) DirectFB has optimized memcpy routines using MMX or SSE "mov" with non-temporal storage if supported. I've attached the pretty standalone files. -- Best regards, Denis Oliver K

[Dri-devel] Re: [Mesa3d-dev] embedded-2-branch

2003-05-06 Thread Denis Oliver Kropp
Quoting Jens Owen ([EMAIL PROTECTED]): > Denis Oliver Kropp wrote: > >Quoting Ian Romanick ([EMAIL PROTECTED]): > > > >>Denis Oliver Kropp wrote: > >> > >>>Hi, > >>> > >>>I just branched the embedded-1-b

[Dri-devel] full box lockup.

2002-11-23 Thread oliver
a connect3d Radeon 9000 128mb linux totally fully and completly locks when selecting transparant blocks. The meaning of this post, just a simple bug report. Sure it could be a leocad bug, but since the r200 drivers are highly in development i figured this is the place that

Re: [Dri-devel] Ann: Radeon 8500 binary snapshots now available

2002-07-07 Thread Oliver Feiler
On Saturday 06 July 2002 21:49, Jens Owen wrote: > Oliver Feiler wrote: > > On Saturday 06 July 2002 17:36, Oliver Feiler wrote: > >>On Friday 05 July 2002 13:04, José Fonseca wrote: > >>>Keith Whitwell confirmed the readiness of the r200-0-1-branch for > &g

Re: [Dri-devel] Ann: Radeon 8500 binary snapshots now available

2002-07-06 Thread Oliver Feiler
On Saturday 06 July 2002 23:11, Keith Whitwell wrote: > Jens Owen wrote: > > Oliver Feiler wrote: > >> On Saturday 06 July 2002 17:36, Oliver Feiler wrote: > >>> On Friday 05 July 2002 13:04, José Fonseca wrote: > >>>> Keith Whitwell confi

Re: [Dri-devel] Ann: Radeon 8500 binary snapshots now available

2002-07-06 Thread Oliver Feiler
On Saturday 06 July 2002 17:36, Oliver Feiler wrote: > On Friday 05 July 2002 13:04, José Fonseca wrote: > > Keith Whitwell confirmed the readiness of the r200-0-1-branch for > > testing and for binary snapshots. > > Just tested this driver on a system with original ATI 85

Re: [Dri-devel] Ann: Radeon 8500 binary snapshots now available

2002-07-06 Thread Oliver Feiler
ng the first few lines so there is nothing useful there as well. That's all informtation I can give unfortunately. Summary: it crashes. ;) -- Oliver Feiler http://www.lionking.org/~kiza/ <-- homepage PGP-key ID 0x561D4FD2--> /pgpkey.shtml -

Re: [Dri-devel] Radeon TcL driver console corruption

2002-05-30 Thread Oliver Feiler
Small update: Using the old kernel module [drm] Initialized radeon 1.2.0 20010405 on minor 0 does not produce the problem. The TcL code gets deactivated though. Bye On Thursday 30 May 2002 19:34, Oliver Feiler wrote: > Hi, > > I tried the tcl-0-0-branch from DRI cvs (downloaded

[Dri-devel] Radeon TcL driver console corruption

2002-05-30 Thread Oliver Feiler
deon 20020309 AGP 4x x86/MMX/3DNow! TCL OpenGL version string: 1.2 Mesa 4.0.1 -Oliver -- Oliver Feiler http://www.lionking.org/~kiza/ <-- homepage PGP-key ID 0x561D4FD2--> /pgpkey.shtml ___ Don't miss the 2002 Spr

Re: [Dri-devel] phantom tux in tuxracer with mach64-0-0-3-branch

2002-03-22 Thread Oliver Oberdorf
Hi, I get the same thing in tuxracer - penguin is only occasionally drawn, but then it looks fine. For UT, I cannot run it - I just get a black screen (or window, when I changed config to be not full-screen). Can someone email me their .ini file so I can try that? This is with mach64-0-0-3