r6xx/r7xx support in DRM and radeonhd, release of r600_demo

2008-12-30 Thread Matthias Hopf
ent, so if possible test / let test with multiple chipsets before publishing any patches (which are of course welcome!). Have fun Matthias -- Matthias Hopf ____ __ Maxfeldstr. 5 / 90409 Nuernberg (_ | | (_ |__ [email protected] Phone +49-911-74053-715 _

Re: radeon r6xx DRM...

2008-06-05 Thread Matthias Hopf
a new ioctl with a container structure? Not that I intend to do anything TTM/GEM related ATM, but I'm curious. > Oh and have fun with r6xx =) Thnx :) Matthias -- Matthias Hopf <[EMAIL PROTECTED]> ____ __ Maxfeldstr. 5 / 90409 Nuernberg (_ | | (_ |__

Re: gallium (was Re: radeon r6xx DRM...)

2008-06-05 Thread Matthias Hopf
y stop that ;-) > When either of those things happens a Mesa 8.0 release would probably be > appropriate. I haven't thought about a time frame yet, but the end of > the year might be a good goal. Sounds good. Especially as nobody really has to wait until then to dig into it. Ma

Re: radeon r6xx DRM...

2008-06-05 Thread Matthias Hopf
le. I have deeply experienced the difference btw the > easier to start from somethings working than to start from scratch. Definitely. No completely new driver without using gallium. And it would be a hard time if you didn't already know that the thing you're trying to do actually w

radeon r6xx DRM...

2008-06-04 Thread Matthias Hopf
already some ideas how to restructure things if necessary? So long Matthias -- Matthias Hopf <[EMAIL PROTECTED]> ____ __ Maxfeldstr. 5 / 90409 Nuernberg (_ | | (_ |__ [EMAIL PROTECTED] Phone +49-911-74053-715 __) |_|

Re: VRAM vs suspend.

2008-06-02 Thread Matthias Hopf
On May 30, 08 20:43:39 +0200, Stefan Dösinger wrote: > Am Freitag, 30. Mai 2008 19:57:32 schrieb Matthias Hopf: > > At least on suspend to RAM many GPUs can probably be programmed to keep > > VRAM contents alive. In that case you wouldn't have to save that data > >

Re: VRAM vs suspend.

2008-06-02 Thread Matthias Hopf
On May 31, 08 18:31:45 +0200, Jerome Glisse wrote: > On Sat, 31 May 2008 14:53:22 +0100 > Matthew Garrett <[EMAIL PROTECTED]> wrote: > > On Fri, May 30, 2008 at 07:57:32PM +0200, Matthias Hopf wrote: > > > At least on suspend to RAM many GPUs can probably be programmed

Re: VRAM vs suspend.

2008-05-30 Thread Matthias Hopf
hat I'm doing, so don't ensure I have backing store for VRAM allocations. > This would never be the default. At least on suspend to RAM many GPUs can probably be programmed to keep VRAM contents alive. In that case you wouldn't have to save that data as well. Matthias

Re: TTM vs GEM discussion questions

2008-05-30 Thread Matthias Hopf
some games do that. Games also used to use this path for mirror and distortion effects, though nowadays FBOs are probably used in most cases. Matthias -- Matthias Hopf <[EMAIL PROTECTED]> ____ __ Maxfeldstr. 5 / 90409 Nuernberg (_ | | (_ |__ [EMAIL PROTECTED] P

Re: DRM enhancements document

2007-08-27 Thread Matthias Hopf
, strings are a completely different concept and don't > > match well here, as pointers are probably difficult to handle over the > > user land / kernel barrier... > > Easy to use, hard to use right. Right. Matthias -- Matthias Hopf <[EMAIL PROTECTED]> _

Re: DRM enhancements document

2007-08-22 Thread Matthias Hopf
ly different concept and don't match well here, as pointers are probably difficult to handle over the user land / kernel barrier... CU Matthias -- Matthias Hopf <[EMAIL PROTECTED]> ____ __ Maxfeldstr. 5 / 90409 Nuernberg (_ | | (_ |__

Re: DRM enhancements document

2007-08-22 Thread Matthias Hopf
On Aug 20, 07 15:45:00 -0700, Keith Packard wrote: > On Mon, 2007-08-20 at 17:27 +0200, Matthias Hopf wrote: > > > Because we won't get an ix86 emulator in kernel space, Linus and others > > have been pretty clear about that. Graphics hardware sometimes needs > > BIO

Re: DRM enhancements document

2007-08-22 Thread Matthias Hopf
On Aug 20, 07 19:51:31 +0300, Daniel Stone wrote: > On Mon, Aug 20, 2007 at 05:27:43PM +0200, Matthias Hopf wrote: > > On Aug 12, 07 17:50:12 +0200, [EMAIL PROTECTED] wrote: > > > On Thu, Aug 02, 2007 at 07:31:01PM +0200, Jerome Glisse wrote: > > > > There should be

Re: DRM enhancements document

2007-08-20 Thread Matthias Hopf
. Graphics chips are more complicated than any CPU on the market, which other hardware type is similar? Even high-speed interconnects like infiniband are trivial compared to that. That said, I'm not 100% confident that the currently discussed way is the right solution. OTOH I don't kno

Re: radeon problems with current cvs code

2006-05-11 Thread Matthias Hopf
gt; >precisely. > > As far as you know, does the ATI binary driver have FBO support? It has pBuffer support, which is good enough for Xgl, if that's what you're asking. Matthias -- Matthias Hopf <[EMAIL PROTECTED]> ____ __ Maxfeldstr. 5 / 90409 Nuernberg

Re: Mesa strict aliasing probs fixed

2005-09-01 Thread Matthias Hopf
; Would mind creating a new patch? I don't have any time to do so. > -Brian I know, this took much longer than it should, however, here's finnally the updated patch. Thanks Matthias -- Matthias Hopf <[EMAIL PROTECTED]> _

Re: why no open source driver for NVIDIA/ATI

2005-08-10 Thread Matthias Hopf
d what not. The chip's late > though, we'll see. > (is it only me or is this all "slightly" offtopic?) Yep, let's end it now :^) Matthias -- Matthias Hopf <[EMAIL PROTECTED]> ____ _

Re: why no open source driver for NVIDIA/ATI

2005-07-28 Thread Matthias Hopf
's a big reason why open source r300 drivers get so much > attention. But don't offend their chip designers :) Yep. They used to do good hardware. Have fallen behind a bit compared to GeForce6, but not much. > Wladimir > Ogre3D Team (http://www.ogre3d.

Re: why no open source driver for NVIDIA/ATI

2005-07-28 Thread Matthias Hopf
ffect kids; I mean if Pac-Man affected us as kids, > we'd > all be running around in darkened rooms, munching magic pills and listening to > repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989 I hate to say it, but some seem to do ;->>> CU Matthias --

Re: Mesa strict aliasing probs fixed

2005-07-14 Thread Matthias Hopf
> Would mind creating a new patch? I don't have any time to do so. Sure. Just don't expect this to happen today. I'll have a couple of other patches next week, some of which are likely to be debatable. Matthias -- Matthias Hopf <[EMAIL PROTECTED]> __

Re: Mesa strict aliasing probs fixed

2005-07-13 Thread Matthias Hopf
> typedef GLXFBConfigSGIX fbc_t; > #else > typedef void *fbc_t; > #endif I would expect that as well. But I wanted a minimal invasive change. Feel free to change this ;) > > I'd probably also replace 'fbc_t' with 'fbconfig_t' to make

Mesa strict aliasing probs fixed

2005-07-13 Thread Matthias Hopf
Hi, find a patch attached that fixes all remaining strict-aliasing problems when compiling Mesa with gcc 4 (at least for me). CU all Matthias -- Matthias Hopf <[EMAIL PROTECTED]>, SuSE labs, Zimmer 3.2.06, Tel. 74053-715 Index: src/glut/glx/glut_

Re: OpenGL without X

2005-05-18 Thread Matthias Hopf
at you need support from the operating system that should run on Xen, and not support from the processor. BTW, it is shipped with SuSE Linux 9.3. Read more at http://www.cl.cam.ac.uk/Research/SRG/netos/xen/index.html Matthias -- Matthias Hopf <[EMAIL PROTECTED]> ____ __ M

Howto flush Texture Cache on R100?

2004-11-05 Thread Matthias Hopf
http://freedesktop.org/bugzilla/show_bug.cgi?id=1424 CU all Matthias -- Matthias Hopf <[EMAIL PROTECTED]> /-- /-- /-- [EMAIL PROTECTED] Maxfeldstr. 5 / 90409 Nuernberg\-\ | | \-\ |-- www.mshopf.de Phone +49-911-74053-715--/ \_/ --/